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Wacky Wizard Games Imprint and Three New Games Announced by @wwizardgames

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Wise Wizard Games announced the launch of Wacky Wizard Games, a new brand imprint focused on family-friendly, lightweight games. Three games are planned for release in 2024 as part of this new brand imprint: Star Realms Academy, Caution Signs, and Pack the Essentials. If you are interested and attending PAX Unplugged they will have prototypes of Caution Signs and Pack the Essentials. "We are super excited to be adding this new family friendly product line to our catalog. We wanted to maintain the focus of Wise Wizard Games on strategy card and dice games with geeky themes, and have created Wacky Wizard Games as an umbrella for lightweight games with a more whimsical, cute vibe," shared Debbie Moynihan, COO of Wise Wizard Games. Star Realms Academy Forge your own star realms, overloaded with cuteness! A kid friendly but still fun for grown-ups version of the popular Star Realms deckbuilding game for 2 players. A little less math, no reading necessary, but still tons of fun! 

Merchats Cove Master Craft by Final Frontier Games Coming Soon to Kickstarter

 

Final Frontier is proud to present Merchants Cove: Master Craft – a big-box expansion for the critically acclaimed Merchants Cove.

Contained in this treasure trove of content are four new expert level Merchants, a new core game expansion "The Faction Festival" and new modular content like new Rogues, Townsfolk, and much more.

New Expansion & Modules

In addition to the new Merchants, the Faction Festival also expands the game in a substantial way. A new board is connected to the bottom of the main board adding tracks for each of the Factions, and brand new mechanisms for each Faction to use. The Wizards will enchant your goods to make them worth more - while the Rogues will help you frame the other players, letting you get rid of corruption by pinning it on your opponents.

That’s not all! Enjoy a new Faction Hall (The Paladins), new Adventurers (Paladins), new Townsfolk, Rogues, and more.

New Merchants

Mushroom Farmer, Amanita Moghed

Assign work orders to your various insects, instructing them how to move and manipulate your Mushroom Garden. The insects work together to grow, compost, and harvest rare spores. These spores are placed into your Spore Box. When a growth cycle triggers, the shrooms and spores in the box react - growing, or sometimes splitting. You will need careful planning, timing, and foresight to cultivate a winning strategy.

Trobit Detective, Hemlock Trolmes

To be a successful detective you will need to; master layering cards, manage your unique pocket watch mechanism, gather faction informants, and use the power of inductive reasoning.

Ocean Diver, Jacques “Finn” Greentail

Before each successful dive, any treasure diver worth their salt needs to prepare their bag; with maps to new hauls, nets to keep the crabs out of their hair, and lantern fuel to dive even deeper into the darkest depths.

Pastry Chef, Ava Shortcake

Running a bakery is a lot of work. You’ve got to mix the batter juuust right before throwing it into the ovens so Sweet Tooth can do her thing. To help with this, Ava has a machine-operated mixer that turns like clockwork. Once goods leave the mixer, the process is only half over, as you’ll need to carefully manage the temperature in the oven to ensure that your goods are properly baked and risen. If they don’t stay in long enough, you risk ruining your reputation with underbaked cakes.

Master Craft is coming soon on Kickstarter, follow the campaign to be notified on launch.


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