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Weirdwood Manor by Greyridge Games Coming Soon to Kickstarter

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Greyridge Games announced tgat the award-winning Weirdwood Manor app and book series will be made into a board game. Weirdwood Manor: The Board Game is a cooperative game of adventure and strategy for 1 to 5 players from ages 14+ and takes 90 - 120 minutes to play. You’ll battle against 1 of 3 unique magical Fae Monsters and their Clockwork Scarabs invading the Manor. Offering high variability and replayability, the game features a unique temporal mechanic that reflects the magical, ever-shifting corridors and rooms of the Manor. Every time a player or the Fae Monster takes an action, time will move forward in the game and the connections between the rooms will shift via unique rotating corridor rings on the game board. Fighting against time, you’ll make use of dice drafting, card play, resource management, and location actions as you and your companions move through the ever-shifting Manor in pursuit of ultimate victory over the Fae Monster! As the game progresses, the Fae Monster’s s

Pokémon Masters EX: Fire, Rock, and Bug Type Egg Event

DeNA has announced the next Egg Event in Pokémon Masters EX will take place on December 16th. The Event will feature Fire, Rock and Bug Type Pokémon.

By completing adventures within the event Players can receive Eggs from Professor Bellis that can hatch Pokémon such as Growlithe, Onix, and Pinsir. These can then form a Sync Pair with the Player Character.

*May hatch as a Shiny Pokémon

  • Growlithe*
  • Onix*
  • Pinsir*
  • Venonat
  • Geodude

Bonuses

This event allows for you to gain eggs to create a Sync Pair of the the Main Character. Opponent sync pairs in this event are weak against Psychic types and Poison types. During the event a limited-time incubator will be added to Bellis's Lab. Completing the event with the following sync pairs will increase the chance of an egg.

  • Player Character Sync Pairs x1.4
  • Fire-type, Rock-type, and Bug-type Player Character Sync Pairs x1.8
  • Fire-type, Rock-type, and Bug-type Sync Pairs x1.2

Example: If you place a x1.8, and 2 x1.2 sync pairs on your team, your changes of receiving an Egg will be increased by x2.2.

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