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Wacky Wizard Games Imprint and Three New Games Announced by @wwizardgames

Wise Wizard Games announced the launch of Wacky Wizard Games, a new brand imprint focused on family-friendly, lightweight games. Three games are planned for release in 2024 as part of this new brand imprint: Star Realms Academy, Caution Signs, and Pack the Essentials. If you are interested and attending PAX Unplugged they will have prototypes of Caution Signs and Pack the Essentials. "We are super excited to be adding this new family friendly product line to our catalog. We wanted to maintain the focus of Wise Wizard Games on strategy card and dice games with geeky themes, and have created Wacky Wizard Games as an umbrella for lightweight games with a more whimsical, cute vibe," shared Debbie Moynihan, COO of Wise Wizard Games. Star Realms Academy Forge your own star realms, overloaded with cuteness! A kid friendly but still fun for grown-ups version of the popular Star Realms deckbuilding game for 2 players. A little less math, no reading necessary, but still tons of fun! 

Featured Review @FarCornersS Team Genesis #1 @BaltimoreComics

While at Baltimore Comic-Con I meet Lincoln Farquharson the Editor-In-Chief at FarCorners Studios an indy comic company who is just getting their feet wet. Well I was fortunate enough to read the first issue of Team Genesis written by Farquharson with art by Art Gutierrez and I'm pleased to review it here. It was nice talking to Lincoln as well, and learned a little about the time it takes to make the comic, the troubles they have had, and the fact the original premise was actually for a cartoon series not a comic. If you would like to know more check out their Website, Twitter, Facebook, YouTube, and Instagram. Also if you get a chance to go to the Con this weekend, drop by their booth and pickup a copy of issue #1 for $3, or get it signed for $5, and both come with a collectors Magnet.



See the Review Rating Overview page for more information on how I rate each comic

Cover & Solicit 5/5

This issues cover is by interior artist Art Gutierrez. He has a very artistic style and the cover is a good representation of the artwork in the issue.

Art, Colors & Inking 5/5

Wow! Just Wow! It's rare to see an artist like Gutierrez not only with an Indy company but even with the Big 3. Why? Because they are normally the ones commissioned for Covers only. Gutierrez does a great job of creating a realistic painted style very reminiscent of Stanley 'Artgerm' Lau and Stjepan Sejic. Every page is beautiful. The issue was supposed to be longer but with art like this I can accept a little delay as long as the art doesn't suffer, or you have to get a stand-in artist.

Layout & Flow 4/5

For being a first issue the did a good job of pacing and story building. I do have one fault and that's the fact we jump right in the action with two of the main characters. There seems to be a bond but we don't know it yet. I feel future issues will expand on this. Gutierrez also does an excellent job of pacing and flow of the panels matching the action to the script nicely. I did have a slight issue with the dialogue and internal thoughts but I believe this had to do with the original story being written for a cartoon not a comic. Instead of using the standard monologue or internal dialogue, the thought bubble just kinda came off weird. But again a minor gripe.

Story 4/5

The series is written by Lincoln Farquharson. He does a great job building a unique story in a all to common genre. We are introduced to two individuals who work for a covert corporation. It seems they are being tasked with retrieving a certain individual before he is taken to Quantico. Lincoln does a decent job of showing the two characters have a past while keeping the pace of the story going. Next we are dropped right into the action with the duo intercepting the transport but not before another group intervenes. I don't want to give too much away so go check it out yourself.

Verdict - 4.4 (9/10)

We need more Indy comics that are of this quality. All too often certain books get press not because of the quality of the book but the name associated with it. This book however should be able to stand on it's own merit, and IMO does. Lincoln Farquharson does a good job creating a new unique story with an all too common genre, and Art Gutierrez's work is breathtakingly beautiful. I hope this new company can get some support because I for one want to read issue #2.


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