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Wacky Wizard Games Imprint and Three New Games Announced by @wwizardgames

Wise Wizard Games announced the launch of Wacky Wizard Games, a new brand imprint focused on family-friendly, lightweight games. Three games are planned for release in 2024 as part of this new brand imprint: Star Realms Academy, Caution Signs, and Pack the Essentials. If you are interested and attending PAX Unplugged they will have prototypes of Caution Signs and Pack the Essentials. "We are super excited to be adding this new family friendly product line to our catalog. We wanted to maintain the focus of Wise Wizard Games on strategy card and dice games with geeky themes, and have created Wacky Wizard Games as an umbrella for lightweight games with a more whimsical, cute vibe," shared Debbie Moynihan, COO of Wise Wizard Games. Star Realms Academy Forge your own star realms, overloaded with cuteness! A kid friendly but still fun for grown-ups version of the popular Star Realms deckbuilding game for 2 players. A little less math, no reading necessary, but still tons of fun! 

Spider-Man Crawspace Reviews @Marvel Superior Spider-Man Team-Up #4

Here are today's Guest Reviews from the guys at Spider-Man Crawlspace for Marvel's; Superior Spider-Man Team-Up #4. I have also added my rating after each review. If you have any questions about my rating or want to discuss anything just leave me a comment.

See the Review Rating Overview page for more information on how I rate each comic.

Superior Spider-Man Team-Up #4 - Infinity Part 2

The official Superior Spider-Man Infinity Tie-in!

As Thanos' forces set their sights one earth, there are few heroes left to answer the battle call.

But how many heroes do you really need when the most SUPERIOR one of all is ready to defend his turf.

Featuring the debut of an all-new Sun-Girl!


It’s an Infinity Crossover.


Octo-Spidey is forced to battle a super-powered threat that he’s inadvertently responsible for.


Let’s start with the good. I really like the character of Fulmina. I like her argument on why the world would be better without technology. Maybe that’s just because I also studied medieval and Renaissance literature in college, so I find I can identify with the character’s sensibilities even if she is taking them to the extremes. At the same time I really like Ock’s first argument that the art of the Middle Ages is not the same as the reality of it. Although, I think some of his points are also dubious. For example if Fulmina wipes out all electric technology that does not mean all knowledge of modern medicine is lost or that humanity will immediately return to superstitions and feudal governments; but then he’s trying to convince her in a hurry so showing her the worst case scenario is probably the most efficient way of accomplishing that.

I also like Ock’s characterization here. There’s a nice little touch in the middle where we see how being Peter is affecting him. He intellectually prioritizes the need to stop Fulmina but then still cannot resist first stopping a street crime and then taking down some aliens on the way to his lab. I also thought the last page narration was very strong.

That ending narration leads me to the final pro. I really think there’s great future potential stories for Fulmina based on this story as either a hero and a villain. As a villain she would have a unique motivation with the anti-technology thing. As a hero, she could still be connected to Ock as this good thing he accomplished in his time as a hero when we finally revert to the status quo. And since she saw his true form, if/when the truth comes out she could then doubt what he told her considering the source. Or she could remain a hero but always have a soft spot for him because he helped her find her way. Either way I’m hoping she does not become a forgotten character as so many new characters do because there’s a lot of potential here.

Read the rest of the Review at Spider-Man Crawlspace

Images Unplugged Rating

Cover & Solicit - 3
Art, Colors & Inking - 3
Layout & Flow - 4
Story - 4
Verdict - 3.6 (7/10) - 
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