Featured Post

Wacky Wizard Games Imprint and Three New Games Announced by @wwizardgames

Image
Wise Wizard Games announced the launch of Wacky Wizard Games, a new brand imprint focused on family-friendly, lightweight games. Three games are planned for release in 2024 as part of this new brand imprint: Star Realms Academy, Caution Signs, and Pack the Essentials. If you are interested and attending PAX Unplugged they will have prototypes of Caution Signs and Pack the Essentials. "We are super excited to be adding this new family friendly product line to our catalog. We wanted to maintain the focus of Wise Wizard Games on strategy card and dice games with geeky themes, and have created Wacky Wizard Games as an umbrella for lightweight games with a more whimsical, cute vibe," shared Debbie Moynihan, COO of Wise Wizard Games. Star Realms Academy Forge your own star realms, overloaded with cuteness! A kid friendly but still fun for grown-ups version of the popular Star Realms deckbuilding game for 2 players. A little less math, no reading necessary, but still tons of fun! 

BatWatch Reviews: @DCComics Batman and Two-Face #24


Here are today's Guest Reviews by Jeremy Sims from Batwatch for DC's; Batman and Two-Face #24. I have also added my rating after each review. If you have any questions about my rating or want to discuss anything just leave me a comment.


See the Review Rating Overview page for more information on how I rate each comic.



Batman and Robin #24 - The Big Burn: First Strike



“The Big Burn” part one of five! Two-Face’s first epic in The New 52 sees Batman unraveling the mysterious connections between Harvey Dent’s life and the origin of Carrie Kelley!

Preview



Two-Face


I'm a big Two-Face fan. I love what Tomasi did with him during Villains Month, so this is going to be a great issue, right?

How foolish I can be sometimes to think such things.

I tried to enjoy this issue, but I just didn't. It's a slow, overly wordy yarn which slowly takes us nowhere. Other than telling the New 52 version of Two-Face's origin, this entire issue could be skipped without losing much vital information. A group of gangs are bonding together to push out the crazies, this girl who scarred Harvey is leading them and Batman's on the case. Except for the scarring of Harvey, you could give that information in maybe one more page? I can think of almost nothing in these other pages of any entertainment value except for the art which is, as usual, brilliant. However, I can't recommend an issue just based off art.

I'd suggest waiting for the next issue before jumping on to this arc.

Read the rest of Jeremy Sims' review on Batwatch

Images Unplugged Rating


Cover & Solicit - 4
Art, Colors & Inking - 4
Layout & Flow - 4
Story - 4
Verdict - 4 (8/10)
 - (Buy Batman and Two-Face #24) SAVE 10%

Purchase DC Comics
Jeremy Sims is a blogger at https://batwatch.squarespace.com/ and a comic book reviewer at Comic Vine. The use of these reviews has been authorized by the original author.

Comments

Popular posts from this blog

Wacky Wizard Games Imprint and Three New Games Announced by @wwizardgames

Dog Park New Tricks by Birdwood Games Coming Soon to Kickstarter