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Weirdwood Manor by Greyridge Games Coming Soon to Kickstarter

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Greyridge Games announced tgat the award-winning Weirdwood Manor app and book series will be made into a board game. Weirdwood Manor: The Board Game is a cooperative game of adventure and strategy for 1 to 5 players from ages 14+ and takes 90 - 120 minutes to play. You’ll battle against 1 of 3 unique magical Fae Monsters and their Clockwork Scarabs invading the Manor. Offering high variability and replayability, the game features a unique temporal mechanic that reflects the magical, ever-shifting corridors and rooms of the Manor. Every time a player or the Fae Monster takes an action, time will move forward in the game and the connections between the rooms will shift via unique rotating corridor rings on the game board. Fighting against time, you’ll make use of dice drafting, card play, resource management, and location actions as you and your companions move through the ever-shifting Manor in pursuit of ultimate victory over the Fae Monster! As the game progresses, the Fae Monster’s s

Quick Ratings: @DCComics Suicide Squad, Threshold, New Guardians, Vibe

Suicide Squad #18 CoverThreshold #3 CoverGreen Lantern: New Guardians #18 CoverJustice League of America's Vibe #2 Cover

Here are today's "Quick Ratings". Included are DC's; Suicide Squad #18, Threshold #3, Green Lantern: New Guardians #18, and Justice League of America's Vibe #2If you have any questions about my rating or want to discuss anything just leave me a comment.


See the Review Rating Overview page for more information on how I rate each comic


Suicide Squad #18 - Death Blooms


It’s rematch time as Basilisk faces off against the Suicide Squad!


What—or who—is so important that Amanda Waller would risk stepping into the field herself?

Preview



Rating


Cover & Solicit 4/5
Art, Colors & Inking 3/5
Layout & Flow 4/5
Story 3/5
Verdict 3.3


Threshold #3 - Blue Funk; Awkward Alliances


Former Green Lantern Jediah Caul leads an assault on the powers behind the game...a very ill advised assault.


Introducing CAPTAIN K’ROT!


In the backup feature, the hunt for Larfleeze’s stuff turns up evidence that the theft was an inside job!


Preview



Rating


Cover & Solicit 3/5
Art, Colors & Inking 3/5
Layout & Flow 2/5
Story 3/5
Verdict 2.9



Green Lantern: New Guardians #18 - Wrath of the First Lantern, Part Seven: Paths Untaken


“WRATH OF THE FIRST LANTERN” continues!

The First Lantern has already devastated Kyle Rayner. Now he sets his sights on Carol Ferris and the rest of the New Guardians.

How will the First Lantern’s unique, sadistic power shatter the lives of Larfleeze, Saint Walker, Arkillo and the rest?

Preview



Rating


Cover & Solicit 4/5
Art, Colors & Inking 4/5
Layout & Flow 4/5
Story 4/5
Verdict 4

Justice League of America's Vibe #2 - Why Me?


Vibe makes a massive discovery when he learns of the secret of his power!

Plus: Vibe’s first public outing with the Justice League of America team sends him into conflict with one of his teammates.

Preview



Rating


Cover & Solicit 3/5
Art, Colors & Inking 3/5
Layout & Flow 3/5
Story 4/5
Verdict 3.4

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Weirdwood Manor by Greyridge Games Coming Soon to Kickstarter