Featured Post

Wacky Wizard Games Imprint and Three New Games Announced by @wwizardgames

Image
Wise Wizard Games announced the launch of Wacky Wizard Games, a new brand imprint focused on family-friendly, lightweight games. Three games are planned for release in 2024 as part of this new brand imprint: Star Realms Academy, Caution Signs, and Pack the Essentials. If you are interested and attending PAX Unplugged they will have prototypes of Caution Signs and Pack the Essentials. "We are super excited to be adding this new family friendly product line to our catalog. We wanted to maintain the focus of Wise Wizard Games on strategy card and dice games with geeky themes, and have created Wacky Wizard Games as an umbrella for lightweight games with a more whimsical, cute vibe," shared Debbie Moynihan, COO of Wise Wizard Games. Star Realms Academy Forge your own star realms, overloaded with cuteness! A kid friendly but still fun for grown-ups version of the popular Star Realms deckbuilding game for 2 players. A little less math, no reading necessary, but still tons of fun! 

Guest Review: @DCComics The Ravagers #8


Pray That Ye May Be Healed!


Welcome new series writer Michael Alan Nelson (Fall of Cthulhu, 28 Days Later)!

Rose Wilson and Warblade are hunting a rogue Ravager when it accidentally infects an entire community!

What happens here will affect their future with the Colony forever!

Preview




Review


He Can Make Your Brain Glow! Original Review by Grifter78 at Comic Vine


The new creative team of writer Michael Alan Nelson and artist Ig Guara come on board with a more personal story than what we're used to in this title. The focus shifts away from the regular team of Ravagers and focuses on Rose Wilson and Warblade. This allows for some great fleshing-out of these characters. That combined with some solid art by Guara makes for a nice kick-off to this run.

Anytime a book has a creative change, it can be a little awkward adjusting to the transition. Sometimes the new voice a writer brings can seem a out of place. I was concerned about this at first with the way Nelson was writing Rose. She's been portrayed as tough-as-nails, no nonsense, take charge kind of girl in her appearances here as well as Teen Titans and Superboy. But in this issue she was portrayed as having a softer side which seemed out of place. But the saving grace for the change was when Warblade notices it in story. I'm glad it was addressed because now it makes me curious as to where Nelson will take Rose with this development.

Nelson also mentioned in interviews that he's had the most fun writing Warblade. This is very evident in this issue as Warblade gets some great moments of dark humor. Of all the changes the Wildstorm characters introduced into the New 52, Warblade has been one of my favorites. At first I wasn't sure if I was going to like him as a villain but he seems to have grown on me.


Guara's art is a perfect fit for this title. Sorry to say, but I wasn't too crazy about the Patrick Gleason cover so I hope Guara gets a chance to do some covers in the future. Since this issue focused on the townspeople where the story took place as much as it did on Warblade and Rose, Guara had a chance to really expand his canvas. He even takes the few townspeople who aren't on page for very long and gives them some real personality. This helps immensely when some of them don't survive. Even though I haven't known them but for more than a couple of panels, it actually made me feel bad when they died. That's great collaboration between the artist and writer.

This was definitely a great start to this creative team's run. I'm inclined to say it's new reader friendly, but I think that'll be more easily determined when the Ravagers actually show up next issue. Regardless, I think it's a nice change of pace and I look forward to what Nelson and Guara have planned next.

Score 4/5


What I Thought


See the Review Rating Overview page for more information on how I rate each comic.

Cover & Solicit - 4/5
Art, Colors & Inking - 5/5
Layout & Flow - 4/5
Story - 4/5
Verdict - 4.3


This issue as a divergence from the rest of the series so far. Instead of focusing on Fairchild and her group we instead see Warblade and Rose trying to capture an escaped beta experiment from N.O.W.H.E.R.E. While not a bad story it was a little disorienting at first. It's nice to see some additional stories involving these characters as I know little about them from either Wildstorm or DC's universes. What I hope is they actually do some back-story to the characters to help explain how they became part of the Ravagers. I have to agree with Joe that the art in this issue was outstanding. With the cliffhanger at the end I can't wait for the next issue.

Purchase Ravagers #8

Joe David Soliz is a blogger at http://www.wildstormaddiction.com/ and a comic book reviewer at Comic Vine. The use of this review has been authorized by the original author.

Comments

Popular posts from this blog

Wacky Wizard Games Imprint and Three New Games Announced by @wwizardgames

Dog Park New Tricks by Birdwood Games Coming Soon to Kickstarter