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Weirdwood Manor by Greyridge Games Coming Soon to Kickstarter

Greyridge Games announced tgat the award-winning Weirdwood Manor app and book series will be made into a board game. Weirdwood Manor: The Board Game is a cooperative game of adventure and strategy for 1 to 5 players from ages 14+ and takes 90 - 120 minutes to play. You’ll battle against 1 of 3 unique magical Fae Monsters and their Clockwork Scarabs invading the Manor. Offering high variability and replayability, the game features a unique temporal mechanic that reflects the magical, ever-shifting corridors and rooms of the Manor. Every time a player or the Fae Monster takes an action, time will move forward in the game and the connections between the rooms will shift via unique rotating corridor rings on the game board. Fighting against time, you’ll make use of dice drafting, card play, resource management, and location actions as you and your companions move through the ever-shifting Manor in pursuit of ultimate victory over the Fae Monster! As the game progresses, the Fae Monster’s s

Review: Wolverine #317

Wolverine #317 Cover

Covenant Conclusion



In order to save the Dreaming Maiden, Wolverine must face nightmares while asleep and while awake!

But is the Dreaming Maiden too dangerous to be saved?

And what will be the fate of the mysterious Covenant?



See the Review Rating Overview page for more information on how I rate each comic

Cover & Solicit 3/5

I don't care for the artists style on the main cover. I'm also not impressed with the variant. Being the last issue before the Marvel NOW! relaunch I would have figured they might have spiced things up a bit.

Art, Colors & Inking 4/5

I didn't mind the art style as much in this issue compared to Wolverine #316 - Covenant, Part 3, and it's for one reason alone, Wolverine's face isn't show as much. The main problem with this artists style is the way he draws male noses and foreheads. Like I mentioned in my last review they seem almost neanderthal like.

Layout & Flow 5/5

Compared to the start of this arc the pacing and flow make so much sense now. My biggest gripe with an issue is when it takes you until the end of an arc to really get a feel for what's going on. I wish more publishers would treat the beginning of an arc like the book is a new title or series and give a little more hand holding thru the start, and then ramp it up as they go.

Story 4/5

In the conclusion to the arc we find Wolverine and his ex-girlfriends trying to find the Covenant and save the Dreaming Maiden. Wolverine explains to his exes about working for the Covenant but leaving when they asked him to kill the Maiden. Once in Louisiana they come across some rednecks guarding the Maiden. Before long the long thought dead Covenant come onto the scene. They book had a lot of good action scenes. It also did a good job of setting up hopefully future issues with the Covenant as a major villain in future titles. They also touch on Logan's memory loss at the hands of Dr. Rot. I don't know why they have to make Logan the man of many mysteries and little memory of his past. This was a pretty good story arc overall and I'd recommend the TPB.

Verdict 4

Purchase Wolverine #317 on Amazon


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Weirdwood Manor by Greyridge Games Coming Soon to Kickstarter