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Weirdwood Manor by Greyridge Games Coming Soon to Kickstarter

Greyridge Games announced tgat the award-winning Weirdwood Manor app and book series will be made into a board game. Weirdwood Manor: The Board Game is a cooperative game of adventure and strategy for 1 to 5 players from ages 14+ and takes 90 - 120 minutes to play. You’ll battle against 1 of 3 unique magical Fae Monsters and their Clockwork Scarabs invading the Manor. Offering high variability and replayability, the game features a unique temporal mechanic that reflects the magical, ever-shifting corridors and rooms of the Manor. Every time a player or the Fae Monster takes an action, time will move forward in the game and the connections between the rooms will shift via unique rotating corridor rings on the game board. Fighting against time, you’ll make use of dice drafting, card play, resource management, and location actions as you and your companions move through the ever-shifting Manor in pursuit of ultimate victory over the Fae Monster! As the game progresses, the Fae Monster’s s

Review: The Transformers: More than Meets the Eye #12

The Transformers More than Meets the Eye #12 Cover

Before & After


AUTOBOTS VERSUS DECEPTICONS! The crew of the Lost Light confronts a band of rogue DECEPTICONS-with terrible consequences. As an AUTOBOT slips closer to death, a single decision sets in motion a chain of events that might just spell the end for RODIMUS and his band of travelers.



See the Review Rating Overview page for more information on how I rate each comic

Cover & Solicit 4/5

Overall I like the cover for this issue, it does portray some of the events from the issue if not exact. On the main cover we have Tailgate and a Decepticon bomb, yet in the issue he's trying to disarm it at a factory. The variant covers are also nice and the Retail Incentive cover is a homage to the Beetles Sgt. Pepper Album Cover.

Art, Colors & Inking 4/5

This issue we have shared duties with Alex Milne and Brenden Cahill on art. I'd have to say I wasn't as disappointed in the art as I have been in past issue. While again not my favorite style for The Transformers it was very clean and easy to distinguish the events taking place. The colors also worked well in this issue.

Layout & Flow 3/5

The two issues I had with the flow of the book were the amount of text and the time jumping. I understand James Roberts wants to tell a story, but at times the amount of text outweighed the art. This is a comic not a novel. This has been a problem with the whole series so far. The problem with the time jumps is it gets a little confusing at times and disrupts the reading a little until you catch back up. They used a negative minute positive minute structure to help you determine where you were in the story.

Story 4/5

This issue revolves around the friendship of Rewind and Chromedome. We first find the Autobots of the Lost Light in a transport to a planet after reports of Decepticon activity. We then bounce around between times as we see the aftermath of the battle and Rewind being severely injured. This issue also gives some back story to Rewind and helps develop his character and how he and Chromedome came out best buds. I actually felt the way the issue was written they could actually be lovers rather than friends, but the issue says best friends. We also get to see Cyclonus battle his fellow Decepticons. It seems like his time with the Autobots may have taught him some honor and we get a shocking reveal at the end of the issue. I'm glad where this story arc is heading, I really didn't care for Shadowplay and I'm glad to see us back on mission with the Lost Light.

Verdict 3.9

Purchase The Transformers: More than Meets the Eye #12
Purchase The Transformers: More than Meets the Eye #12


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Weirdwood Manor by Greyridge Games Coming Soon to Kickstarter