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Wacky Wizard Games Imprint and Three New Games Announced by @wwizardgames

Wise Wizard Games announced the launch of Wacky Wizard Games, a new brand imprint focused on family-friendly, lightweight games. Three games are planned for release in 2024 as part of this new brand imprint: Star Realms Academy, Caution Signs, and Pack the Essentials. If you are interested and attending PAX Unplugged they will have prototypes of Caution Signs and Pack the Essentials. "We are super excited to be adding this new family friendly product line to our catalog. We wanted to maintain the focus of Wise Wizard Games on strategy card and dice games with geeky themes, and have created Wacky Wizard Games as an umbrella for lightweight games with a more whimsical, cute vibe," shared Debbie Moynihan, COO of Wise Wizard Games. Star Realms Academy Forge your own star realms, overloaded with cuteness! A kid friendly but still fun for grown-ups version of the popular Star Realms deckbuilding game for 2 players. A little less math, no reading necessary, but still tons of fun! 

Review: The Transformers: More than Meets the Eye #12

The Transformers More than Meets the Eye #12 Cover

Before & After


AUTOBOTS VERSUS DECEPTICONS! The crew of the Lost Light confronts a band of rogue DECEPTICONS-with terrible consequences. As an AUTOBOT slips closer to death, a single decision sets in motion a chain of events that might just spell the end for RODIMUS and his band of travelers.



See the Review Rating Overview page for more information on how I rate each comic

Cover & Solicit 4/5

Overall I like the cover for this issue, it does portray some of the events from the issue if not exact. On the main cover we have Tailgate and a Decepticon bomb, yet in the issue he's trying to disarm it at a factory. The variant covers are also nice and the Retail Incentive cover is a homage to the Beetles Sgt. Pepper Album Cover.

Art, Colors & Inking 4/5

This issue we have shared duties with Alex Milne and Brenden Cahill on art. I'd have to say I wasn't as disappointed in the art as I have been in past issue. While again not my favorite style for The Transformers it was very clean and easy to distinguish the events taking place. The colors also worked well in this issue.

Layout & Flow 3/5

The two issues I had with the flow of the book were the amount of text and the time jumping. I understand James Roberts wants to tell a story, but at times the amount of text outweighed the art. This is a comic not a novel. This has been a problem with the whole series so far. The problem with the time jumps is it gets a little confusing at times and disrupts the reading a little until you catch back up. They used a negative minute positive minute structure to help you determine where you were in the story.

Story 4/5

This issue revolves around the friendship of Rewind and Chromedome. We first find the Autobots of the Lost Light in a transport to a planet after reports of Decepticon activity. We then bounce around between times as we see the aftermath of the battle and Rewind being severely injured. This issue also gives some back story to Rewind and helps develop his character and how he and Chromedome came out best buds. I actually felt the way the issue was written they could actually be lovers rather than friends, but the issue says best friends. We also get to see Cyclonus battle his fellow Decepticons. It seems like his time with the Autobots may have taught him some honor and we get a shocking reveal at the end of the issue. I'm glad where this story arc is heading, I really didn't care for Shadowplay and I'm glad to see us back on mission with the Lost Light.

Verdict 3.9

Purchase The Transformers: More than Meets the Eye #12
Purchase The Transformers: More than Meets the Eye #12


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