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Weirdwood Manor by Greyridge Games Coming Soon to Kickstarter

Greyridge Games announced tgat the award-winning Weirdwood Manor app and book series will be made into a board game. Weirdwood Manor: The Board Game is a cooperative game of adventure and strategy for 1 to 5 players from ages 14+ and takes 90 - 120 minutes to play. You’ll battle against 1 of 3 unique magical Fae Monsters and their Clockwork Scarabs invading the Manor. Offering high variability and replayability, the game features a unique temporal mechanic that reflects the magical, ever-shifting corridors and rooms of the Manor. Every time a player or the Fae Monster takes an action, time will move forward in the game and the connections between the rooms will shift via unique rotating corridor rings on the game board. Fighting against time, you’ll make use of dice drafting, card play, resource management, and location actions as you and your companions move through the ever-shifting Manor in pursuit of ultimate victory over the Fae Monster! As the game progresses, the Fae Monster’s s

Review: Green Lantern Corps #15 - Rise of the Third Army, Falling Star

Green Lantern Corps #15 Review

Green Lantern Corps #15 Cover
“Rise of the Third Army” continues!

Guy Gardner loses it — again!

Much more is revealed about the Guardians’ plans to eradicate the Green Lantern Corps and anything that stands in their way.

Cover/Solicit - 4/5

- Would I pick-up the comic based on the solicit/cover alone? Are the alternate covers appealing? Does the solicit/cover portray what happens in the issue?

Art/Colors/Ink - 4/5

- Weighted Double
- Do I personally like this artist's style? Does the artist stay true to the characters appearance? Does the coloring/inking blend well with the artist? Is the coloring/inking enjoyable and easy to distinguish what's happening?

Layout/Flow - 4/5

- Does the layout of the issue make it easy to read? Does the issue have a good flow of the plot and keep me engaged? Can I easily read the issue, to include lettering?

Story - 3/5

- Weighted Triple
- How well did the issue further develop the current story? How well did the issue further develop the characters? Did I enjoy reading the issue?

Verdict - 3.6

-The cover to this issue had me intrigued to discover what Guy Gardner did to get the Baltimore PD against him. Overall I enjoyed the issues art and flow but what I didn't like is the Rise of the Third Army aspect. What I mean is there was little that pertained to it. We mainly get to witness Guy back in his hometown trying to still be a hero and failing miserably. Something else that puzzled me, and this is probably due to my lack of Green Lantern knowledge pre New 52, but I always though their uniforms were tied to their rings, yet Guy still has his and it glows Green Lantern green when he takes it off. I'm not sure if this is signs of things to come or just my lack of knowledge. The only parts that continue the ongoing arc is that Salaak, who knows that the Guardians of the Universe are the ones who created The Third Army, is discovered by them and imprisoned. The second is John Stewart and Fatality trying to put Mogo back together. I understand each book has it's own story to tell, but my personal opinion is if you are going to do a large story-arc the primary story should involve that. This was a good issue and definitely worth reading, even it if didn't expand on the current arc.

Purchase Green Lantern Corps #15 on Amazon


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Weirdwood Manor by Greyridge Games Coming Soon to Kickstarter