Featured Post

Wacky Wizard Games Imprint and Three New Games Announced by @wwizardgames

Image
Wise Wizard Games announced the launch of Wacky Wizard Games, a new brand imprint focused on family-friendly, lightweight games. Three games are planned for release in 2024 as part of this new brand imprint: Star Realms Academy, Caution Signs, and Pack the Essentials. If you are interested and attending PAX Unplugged they will have prototypes of Caution Signs and Pack the Essentials. "We are super excited to be adding this new family friendly product line to our catalog. We wanted to maintain the focus of Wise Wizard Games on strategy card and dice games with geeky themes, and have created Wacky Wizard Games as an umbrella for lightweight games with a more whimsical, cute vibe," shared Debbie Moynihan, COO of Wise Wizard Games. Star Realms Academy Forge your own star realms, overloaded with cuteness! A kid friendly but still fun for grown-ups version of the popular Star Realms deckbuilding game for 2 players. A little less math, no reading necessary, but still tons of fun! 

Green Arrow #15 - Harrow Review

Green Arrow #15 Review


Green Arrow #15 Cover
Ollie begins a downward spiral as he slowly loses everything!

Betrayed and alone after the loss of Q-Corps, can the Emerald Archer hold on to his arsenal?

Cover/Solicit - 4/5

- Would I pick-up the comic based on the solicit/cover alone? Are the alternate covers appealing? Does the solicit/cover portray what happens in the issue?

Art - 3/5

- Do I personally like this artist's style? Does the artist stay true to the characters appearance?

Colors/Ink/Lettering - 3/5

- Does the work blend well with the artist? Is the coloring/inking enjoyable and easy to distinguish what's happening? Can I easily read the lettering?

Layout/Flow - 4/5

- Does the layout of the issue make it easy to read? Does the issue have a good flow of the plot and keep me engaged?

Story - 3/5

- Weighted Triple. How well did the issue further develop the current story? How well did the issue further develop the characters? Did I enjoy reading the issue?



Verdict - 3.3

- After seeing a unique cover I was expecting more out of the issue. The art in the issue seems all over the place, and Green Arrow just looks wrong as Oliver. The issue was pretty easy to follow, even without reading prior issues, they go over the events prior to Green Arrow #14 - Hawkman: Wanted, Part Two: Skywar and The Savage Hawkman #14 - Hawkman: Wanted, Part Four: Birds of a Feather as well as the prior story arcs to get readers caught up. But that's where the flow ends. The issue seems irrelevant in the scheme of things, Oliver is hallucinating, but then again maybe he's not. You really can't tell from one panel to the next. The issue is a simple concept of Ollie trying to take down a new villain who doesn't seem like a long term rival. Overall this issue fell flat and can probably be skipped.

Purchase Green Arrow #15 on Amazon

Comments

Popular posts from this blog

Wacky Wizard Games Imprint and Three New Games Announced by @wwizardgames

Dog Park New Tricks by Birdwood Games Coming Soon to Kickstarter