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Weirdwood Manor by Greyridge Games Coming Soon to Kickstarter

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Greyridge Games announced tgat the award-winning Weirdwood Manor app and book series will be made into a board game. Weirdwood Manor: The Board Game is a cooperative game of adventure and strategy for 1 to 5 players from ages 14+ and takes 90 - 120 minutes to play. You’ll battle against 1 of 3 unique magical Fae Monsters and their Clockwork Scarabs invading the Manor. Offering high variability and replayability, the game features a unique temporal mechanic that reflects the magical, ever-shifting corridors and rooms of the Manor. Every time a player or the Fae Monster takes an action, time will move forward in the game and the connections between the rooms will shift via unique rotating corridor rings on the game board. Fighting against time, you’ll make use of dice drafting, card play, resource management, and location actions as you and your companions move through the ever-shifting Manor in pursuit of ultimate victory over the Fae Monster! As the game progresses, the Fae Monster’s s

X-Treme X-Men #6 - You Can't Go Home Again, Part 1 Review

X-Treme X-Men #6 Review

Cover - 5/5

- Would I pick-up the comic based on the cover alone? Are the alternate covers appealing? Does the cover portray what happens in the issue?

Art - 4/5

- Do I personally like this artist's style? Does the artist stay true to the characters appearance?

Colors/Ink/Lettering - 4/5

- Does the work blend well with the artist? Is the coloring/inking enjoyable and easy to distinguish what's happening? Can I easily read the lettering?

Layout/Flow - 5/5

- Does the layout of the issue make it easy to read? Does the issue have a good flow of the plot and keep me engaged?

Story - 5/5

- Weighted Triple. How well did the issue further develop the current story? How well did the issue further develop the characters? Did I enjoy reading the issue?



Verdict - 4.7

- I enjoy a good alternate reality book, and X-Treme X-Men so far hasn't disappointed. Similar to Exiles before it we find the team going from universe to universe trying to prevent it's destruction, only this time the mission is to simply kill each Xavier. Nightcrawler has always been one of my favorite characters and anytime I see him on the cover I'm thrilled. I'm not sure what was wrong with the art this time, but it appeared they were going for an Æon Flux feel. While I like the cartoon, I don't think it fits this comic. Overall this was a good issue. We see from X-Treme X-Men #5 that Nightcrawler has ported himself back to his home universe. We also get some insight of what happened and what caused him to port himself out of his universe in the first place. It seems that Danger and the rest of the robots of his world have taken control and humans are now almost extinct. We also see Head Xavier's ultimate motivation is to stop his alternate selves no matter the cost, when the rest of the team wants to go rescue Kurt, he refuses and stays behind. We will have to wait and see how that plays out, and if Kurt and the others make it out alive.

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Weirdwood Manor by Greyridge Games Coming Soon to Kickstarter