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  Final Frontier is proud to present Merchants Cove: Master Craft – a big-box expansion for the critically acclaimed Merchants Cove. Contained in this treasure trove of content are four new expert level Merchants, a new core game expansion "The Faction Festival" and new modular content like new Rogues, Townsfolk, and much more. New Expansion & Modules In addition to the new Merchants, the Faction Festival also expands the game in a substantial way. A new board is connected to the bottom of the main board adding tracks for each of the Factions, and brand new mechanisms for each Faction to use. The Wizards will enchant your goods to make them worth more - while the Rogues will help you frame the other players, letting you get rid of corruption by pinning it on your opponents. That’s not all! Enjoy a new Faction Hall (The Paladins), new Adventurers (Paladins), new Townsfolk, Rogues, and more. New Merchants Mushroom Farmer, Amanita Moghed Assign work orders to your various in

Ultimate Comics Iron Man #2 - Demon in the Armor, Part 2 of 4 Review

Ultimate Comics Iron Man #2 Review

Ultimate Comics Iron Man #2 Cover

The mystery of ULTIMATE MANDARIN unfolds!

What secret of Tony's has turned WAR MACHINE against him?

Cover/Solicit - 3/5

- Would I pick-up the comic based on the solicit/cover alone? Are the alternate covers appealing? Does the solicit/cover portray what happens in the issue?

Art - 4/5

- Do I personally like this artist's style? Does the artist stay true to the characters appearance?

Colors/Ink/Lettering - 5/5

- Does the work blend well with the artist? Is the coloring/inking enjoyable and easy to distinguish what's happening? Can I easily read the lettering?

Layout/Flow - 5/5

- Does the layout of the issue make it easy to read? Does the issue have a good flow of the plot and keep me engaged?

Story - 4/5

- Weighted Triple. How well did the issue further develop the current story? How well did the issue further develop the characters? Did I enjoy reading the issue?

Verdict - 4.1

- Lets start off with saying no Iron Man does not fight War Machine. In-fact we don't see the War Machine armor at all instead we get Rhodes jet. I liked this story and it's fun to see how they are adding Mandarin into the Ultimate Universe. What isn't clear as of yet is if it's just an organization or an individual that the organization is named for. Unlike the last issue I believe this one flowed a little better because we didn't have as many flashbacks. The issue consists of Tony trying to track down the Mandarin to reclaim his stolen tech, but it seems he is just one step behind. As I mentioned we eventually get to see Rhodes as Tony is in need of help, but Rhodes is reluctant to help because Tony is a danger to himself and everyone around him. Unfortunately he might not have a choice as in the final pages it seems the Mandarin has gained control of Stark's drones and has gone on the attack. Definitely worth the read and I can't wait for the actual confrontation of Tony and the Mandarin.

Purchase Ultimate Comics Iron Man #2 on Amazon


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