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Merchats Cove Master Craft by Final Frontier Games Coming Soon to Kickstarter

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  Final Frontier is proud to present Merchants Cove: Master Craft – a big-box expansion for the critically acclaimed Merchants Cove. Contained in this treasure trove of content are four new expert level Merchants, a new core game expansion "The Faction Festival" and new modular content like new Rogues, Townsfolk, and much more. New Expansion & Modules In addition to the new Merchants, the Faction Festival also expands the game in a substantial way. A new board is connected to the bottom of the main board adding tracks for each of the Factions, and brand new mechanisms for each Faction to use. The Wizards will enchant your goods to make them worth more - while the Rogues will help you frame the other players, letting you get rid of corruption by pinning it on your opponents. That’s not all! Enjoy a new Faction Hall (The Paladins), new Adventurers (Paladins), new Townsfolk, Rogues, and more. New Merchants Mushroom Farmer, Amanita Moghed Assign work orders to your various in

The Transformers: More than Meets the Eye #11 - Shadowplay (Conclusion): An Intimate Beheading Review

The Transformers: More than Meets the Eye #11 Review


SHADOWLAND CONCLUDES! And it's the end of an era when, on pre-war CYBERTRON, enemies close in on all sides and Orion Pax - the future OPTIMUS PRIME - selects a team of AUTOBOTS to help him pull off the ultimate heist - with the fate of the planet hanging in the balance!


Cover/Solicit - 5/5

- Would I pick-up the comic based on the solicit/cover alone? Are the alternate covers appealing? Does the solicit/cover portray what happens in the issue?

Art - 4/5

- Do I personally like this artist's style? Does the artist stay true to the characters appearance?

Colors/Ink/Lettering - 4/5

- Does the work blend well with the artist? Is the coloring/inking enjoyable and easy to distinguish what's happening? Can I easily read the lettering?

Layout/Flow - 3/5

- Does the layout of the issue make it easy to read? Does the issue have a good flow of the plot and keep me engaged?

Story - 3/5

- Weighted Triple. How well did the issue further develop the current story? How well did the issue further develop the characters? Did I enjoy reading the issue?


Verdict - 3.6

- I hate to say it but I'm glad this is the Conclusion to Shadowplay. I'm a big Transformers fan if it isn't obvious and I love the IDW reboot series, but this arc just seems confusing. I liked each of the covers, especially the one of Rodimus hovering over the deactivated Red Alert. The art in this issue is pretty nice, prefer The Transformers: Robots in Disguise more but it's not bad enough to hinder your reading. The problem with this issue along with the entire arc is they bounce back and forth between the present and the past. If this doesn't make it hard to follow the point of view keeps changing from Autobot to Autobot as they tell the story. To make matters worse they seem to have ran out of issue to tell the story so they crammed as much text into each word bubble and text box as possible, making it daunting to read at times. You also get some side story involving the rest of The Lost Light Crew and Rodimus but because of the main focus of the issue it again only adds to the confusion and could have probably been better placed in a stand alone issue after the Shadowplay arc.

Purchase The Transformers: More than Meets the Eye #11 on Amazon

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