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Weirdwood Manor by Greyridge Games Coming Soon to Kickstarter

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Greyridge Games announced tgat the award-winning Weirdwood Manor app and book series will be made into a board game. Weirdwood Manor: The Board Game is a cooperative game of adventure and strategy for 1 to 5 players from ages 14+ and takes 90 - 120 minutes to play. You’ll battle against 1 of 3 unique magical Fae Monsters and their Clockwork Scarabs invading the Manor. Offering high variability and replayability, the game features a unique temporal mechanic that reflects the magical, ever-shifting corridors and rooms of the Manor. Every time a player or the Fae Monster takes an action, time will move forward in the game and the connections between the rooms will shift via unique rotating corridor rings on the game board. Fighting against time, you’ll make use of dice drafting, card play, resource management, and location actions as you and your companions move through the ever-shifting Manor in pursuit of ultimate victory over the Fae Monster! As the game progresses, the Fae Monster’s s

Suicide Squad #14 - Running With the Devil Review

Suicide Squad #14 Review

Cover - 4/5

- Would I pick-up the comic based on the cover alone? Are the alternate covers appealing? Does the cover portray what happens in the issue?

Art - 5/5

- Do I personally like this artist's style? Does the artist stay true to the characters appearance?

Color/Ink - 5/5

- Does the work blend well with the artist? Is the coloring/inking enjoyable and easy to distinguish what's happening?

Layout - 4/5

- Does the layout of the issue make it easy to read? Does the issue have a good flow of the plot and keep me engaged?

Story - 4/5

- Weighted Triple. How well did the issue further develop the current story arc? How well did the issue further develop the characters?



Verdict - 4.3

- What I think: This issue is supposed to be a Joker tie-in with Death of the Family, unfortunately it isn't. The covers for the entire story arc are basically the same, one is a character involved, the second is them with the Joker face/mask. Getting each of these would probably look good framed on a wall, they are unoriginal from one to the next. The 2nd printing variant is the only cover I kinda like, but it doesn't exactly depict the events in the issue. The flow of the issue seemed all over at first but seems to iron itself out after the Joker plot is done. For your tie-in you can skip reading this issue and got straight to Batman #14 - Funny Bones; Men of Worship to see Harley Quinn's part. The only other tie-in is the final pages when the Joker hangs Harley out to dry. The rest of the issue is really just a recovery from the last arc and how each of the members are having Basilisk's brainwashing removed. There was little progression overall, but it wasn't a bad read and the art was great making it all the more enjoyable. Here's hoping the next issue gets thing going again.

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Weirdwood Manor by Greyridge Games Coming Soon to Kickstarter