Featured Post

Wacky Wizard Games Imprint and Three New Games Announced by @wwizardgames

Image
Wise Wizard Games announced the launch of Wacky Wizard Games, a new brand imprint focused on family-friendly, lightweight games. Three games are planned for release in 2024 as part of this new brand imprint: Star Realms Academy, Caution Signs, and Pack the Essentials. If you are interested and attending PAX Unplugged they will have prototypes of Caution Signs and Pack the Essentials. "We are super excited to be adding this new family friendly product line to our catalog. We wanted to maintain the focus of Wise Wizard Games on strategy card and dice games with geeky themes, and have created Wacky Wizard Games as an umbrella for lightweight games with a more whimsical, cute vibe," shared Debbie Moynihan, COO of Wise Wizard Games. Star Realms Academy Forge your own star realms, overloaded with cuteness! A kid friendly but still fun for grown-ups version of the popular Star Realms deckbuilding game for 2 players. A little less math, no reading necessary, but still tons of fun! 

Captain Marvel #7 Review

Captain Marvel #7 Review

Cover - 3/5

- Would I pick-up the comic based on the cover alone? Are the alternate covers appealing? Does the cover portray what happens in the issue?

Art - 4/5

- Do I personally like this artist's style? Does the artist stay true to the characters appearance?

Colors/Ink/Lettering - 5/5

- Does the work blend well with the artist? Is the coloring/inking enjoyable and easy to distinguish what's happening? Can I easily read the lettering?

Layout/Flow - 5/5

- Does the layout of the issue make it easy to read? Does the issue have a good flow of the plot and keep me engaged?

Story - 4/5

- Weighted Triple. How well did the issue further develop the current story? How well did the issue further develop the characters? Did I enjoy reading the issue?



Verdict - 4.1

- From the cover it appears that Captain Marvel (Danvers) is going to go up against a new foe, but that is not the case. I'm not sure what they were thinking but this cover has nothing to do with the issue. To compound matters the art on the cover is actually not as good as the interior. While I'm not always a fan of the painted art style this is one of the better ones. I was highly skeptical about the issue when I first started reading it. It starts out slow with Danvers helping Monica Rambeau with a deep water exploration. It seems ships and planes are wrecked here similar to the Bermuda Triangle. The whole issue is pretty uneventful until the final sequences where some entity takes control of the wreckage and forms and behemoth from them. I'm not sure what I was looking for in the issue, it's a change of pace from Captain Marvel, Vol. 1: In Pursuit of Flight that involved Time Travel but it might take another issue to get me interested in it. Like other individual Marvel series it appears that they are trying to keep the team aspect out of the issues for now, and this can be a good thing as it leads to better character development Will have to see the next issue to see how things play out.

Comments

Popular posts from this blog

Wacky Wizard Games Imprint and Three New Games Announced by @wwizardgames

Dog Park New Tricks by Birdwood Games Coming Soon to Kickstarter