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Introducing Codenames: Expansion Packs

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A new product line for the Codenames family, launching with three packs. We're excited to welcome an entirely new addition to Codenames—Codenames Expansion Packs! We are launching the product line with three themed packs: Sci-Fi , Fairy Tales , and Cute Critters , each one opening the door to fresh twists, new themes, and even more “aha!” moments at the table. Codenames Expansion Packs are bite-sized mini expansions designed to let players mix things up with new words or images. The Sci-Fi and Fairy Tales Expansion Packs each bring 50 carefully curated themed words, perfect for adding a splash of flavor to your next game of Codenames or Codenames: Duet. They also include 3 new agent tiles (2 for Codenames, 1 for Duet) and 4 themed pictures to customize your Codenames: Pictures even further. Looking for something extra cute? The Cute Critters Expansion Pack delivers 40 unique animal images, adding variety and charm to Codenames: Pictures. Ready to ...

Blue Beetle #14 - Scarabworld Review

Blue Beetle #14 Review

Blue Beetle #14 Cover
Cover - 4/5

- Would I pick-up the comic based on the cover alone? Are the alternate covers appealing? Does the cover portray what happens in the issue?

Art - 5/5

- Do I personally like this artist's style? Does the artist stay true to the characters appearance?

Colors/Ink/Lettering - 5/5

- Does the work blend well with the artist? Is the coloring/inking enjoyable and easy to distinguish what's happening? Can I easily read the lettering?

Layout/Flow - 5/5

- Does the layout of the issue make it easy to read? Does the issue have a good flow of the plot and keep me engaged?

Story - 4/5

- Weighted Triple. How well did the issue further develop the current story? How well did the issue further develop the characters? Did I enjoy reading the issue?



Verdict - 4.4

- I'm jumping into the series a little late and have only read the issues following the Green Lantern: New Guardians #9 - Beyond Hope crossover. I enjoyed this issue and the cover is a nice image of Khaji-Kai and Blue Beetle on the attack. This issue takes the Blue Beetle to Scarabworld with Khaji-Kai. Khaji wants to destroy the planet to prevent future Reach soldiers. Jaime Reyes is shocked to discover this isn't the first world Khaji has destroyed and has second thoughts about the mission. The two are capable of destroying the planet but Khaji gets left behind. The secondary story is of Blue Beetle's original Scarab host wanting to take it back. When Jaime commands Khaji Da (his scarab) to defend him, it responds that it can't hurt itself. We see the original host clinging to the escape vessel in the final scenes. As the series winds down it will be entertaining to see how this plays out.

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