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Pampero: Project Verne Drives Sustainable Mobility Even Further

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Project Verne: A New Chapter for Pampero APE Games has announced Pampero: Project Verne , a major expansion for Fabio Lopiano’s acclaimed renewable‑energy Eurogame Pampero is releasing on Kickstarter January 27th . While the base game focuses on Uruguay’s transition to clean energy, Project Verne shifts the spotlight to how that energy powers transportation systems. The expansion introduces new systems centered on green hydrogen and low‑emission mobility . Players integrate these technologies into their existing networks, balancing infrastructure, timing, and long‑term planning. New boards and modules expand Pampero’s route and scoring systems. Award‑Winning Roots Pampero already carries an impressive pedigree, including Best Euro Boardgame at UK Games Expo 2024 , a Lys Expert Award finalist position in 2025, and the Dice Tower Seal of Excellence . Project Verne builds on that foundation ...

Life of the Amazonia by Bad Comet Games Coming Soon to Kickstarter


Bad Comet Games officially announced their followup to their first successful crowdfuding game Wild: Serengeti will be Life of the Amazonia. Bad Comet will also be renaming Wild: Serengeti to Life of the Serengeti due to trademark issues and to keep their nature themed games tied together.

Life of the Amazonia is not a sequel to Wild: Serengeti as the game is completely different in every way except that it carries on the beautiful Animal meeples everyone loved from Wild: Serengeti.

As it is a game set in the Amazon Rainforest, Life of the Amazonia will invite you into the lush jungle of the Amazon to join in the mission of building an ecologically rich jungle. Every player will have their very own beautifully crafted jungle in front of their very eyes once the game concludes.

The main mechanics that make up the game include bag building and pattern building. This will be a game in which players will build stronger resource pouches through bag building and use the resources to build the jungle through various actions. You can restore areas, plant trees and flowers, and discover various animals and insects. Each animal will have its own scoring conditions and the game will have you build patterns by strategically arranging various components in order to maximize scoring.

A total of 16 beautiful animals will appear in the base game. Our artist Sophia and Art Director Hani succeeded once again, in expressing the animals beautifully through meeples. Also, unlike its predecessor, Wild: Serengeti, the cards will feature stunning animal artwork for an even greater visual satisfaction. Of course, in addition to the 16 animals, a more diverse variety of new animals can be added through Stretch Goals.

The game was developed and designed by the newest member of the team, board game designer, Jamie! With Gunho, who has been in charge of designing Bad Comet’s games thus far, overseeing the game development as a Director. Gunho has mentioned that "Personally, I believe this game will my favorite game that Bad Comet has ever released".


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