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Wacky Wizard Games Imprint and Three New Games Announced by @wwizardgames

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Wise Wizard Games announced the launch of Wacky Wizard Games, a new brand imprint focused on family-friendly, lightweight games. Three games are planned for release in 2024 as part of this new brand imprint: Star Realms Academy, Caution Signs, and Pack the Essentials. If you are interested and attending PAX Unplugged they will have prototypes of Caution Signs and Pack the Essentials. "We are super excited to be adding this new family friendly product line to our catalog. We wanted to maintain the focus of Wise Wizard Games on strategy card and dice games with geeky themes, and have created Wacky Wizard Games as an umbrella for lightweight games with a more whimsical, cute vibe," shared Debbie Moynihan, COO of Wise Wizard Games. Star Realms Academy Forge your own star realms, overloaded with cuteness! A kid friendly but still fun for grown-ups version of the popular Star Realms deckbuilding game for 2 players. A little less math, no reading necessary, but still tons of fun! 

Life of the Amazonia by Bad Comet Games Coming Soon to Kickstarter


Bad Comet Games officially announced their followup to their first successful crowdfuding game Wild: Serengeti will be Life of the Amazonia. Bad Comet will also be renaming Wild: Serengeti to Life of the Serengeti due to trademark issues and to keep their nature themed games tied together.

Life of the Amazonia is not a sequel to Wild: Serengeti as the game is completely different in every way except that it carries on the beautiful Animal meeples everyone loved from Wild: Serengeti.

As it is a game set in the Amazon Rainforest, Life of the Amazonia will invite you into the lush jungle of the Amazon to join in the mission of building an ecologically rich jungle. Every player will have their very own beautifully crafted jungle in front of their very eyes once the game concludes.

The main mechanics that make up the game include bag building and pattern building. This will be a game in which players will build stronger resource pouches through bag building and use the resources to build the jungle through various actions. You can restore areas, plant trees and flowers, and discover various animals and insects. Each animal will have its own scoring conditions and the game will have you build patterns by strategically arranging various components in order to maximize scoring.

A total of 16 beautiful animals will appear in the base game. Our artist Sophia and Art Director Hani succeeded once again, in expressing the animals beautifully through meeples. Also, unlike its predecessor, Wild: Serengeti, the cards will feature stunning animal artwork for an even greater visual satisfaction. Of course, in addition to the 16 animals, a more diverse variety of new animals can be added through Stretch Goals.

The game was developed and designed by the newest member of the team, board game designer, Jamie! With Gunho, who has been in charge of designing Bad Comet’s games thus far, overseeing the game development as a Director. Gunho has mentioned that "Personally, I believe this game will my favorite game that Bad Comet has ever released".


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