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District Noir by Pandasaurus Games Coming Soon

Pandasaurus has announced a new 2 player set collection game District Noir is coming this summer. Preorders will start on May 19th with retail release planned for July 19th. District Noir was originally published in Japanese by Taikikennai Games in 2016 as Throne and Grail. It was then published in 2019 as Chocolate Factory by Nasza Księgarnia in Polish. The current art and theme was published last year in French by Spiral Éditions. When the time is right, gain control! At the head of the city’s largest criminal organizations, men and women fight to control territories and gain support by trying every means possible to grow their influence. Control of the District Noir, a central and highly contested area, remains the major issue that will make all the difference in dominating the city. There are two paths to victory: win over District Noir's various supports, or directly control the city’s three strategic locations. Before players can claim these, they must be played to the center

Life of the Amazonia by Bad Comet Games Coming Soon to Kickstarter

Bad Comet Games officially announced their followup to their first successful crowdfuding game Wild: Serengeti will be Life of the Amazonia. Bad Comet will also be renaming Wild: Serengeti to Life of the Serengeti due to trademark issues and to keep their nature themed games tied together.

Life of the Amazonia is not a sequel to Wild: Serengeti as the game is completely different in every way except that it carries on the beautiful Animal meeples everyone loved from Wild: Serengeti.

As it is a game set in the Amazon Rainforest, Life of the Amazonia will invite you into the lush jungle of the Amazon to join in the mission of building an ecologically rich jungle. Every player will have their very own beautifully crafted jungle in front of their very eyes once the game concludes.

The main mechanics that make up the game include bag building and pattern building. This will be a game in which players will build stronger resource pouches through bag building and use the resources to build the jungle through various actions. You can restore areas, plant trees and flowers, and discover various animals and insects. Each animal will have its own scoring conditions and the game will have you build patterns by strategically arranging various components in order to maximize scoring.

A total of 16 beautiful animals will appear in the base game. Our artist Sophia and Art Director Hani succeeded once again, in expressing the animals beautifully through meeples. Also, unlike its predecessor, Wild: Serengeti, the cards will feature stunning animal artwork for an even greater visual satisfaction. Of course, in addition to the 16 animals, a more diverse variety of new animals can be added through Stretch Goals.

The game was developed and designed by the newest member of the team, board game designer, Jamie! With Gunho, who has been in charge of designing Bad Comet’s games thus far, overseeing the game development as a Director. Gunho has mentioned that "Personally, I believe this game will my favorite game that Bad Comet has ever released".


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