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Akropolis by Gigamic and Hachette BoardGames Coming Soon

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Hachette Games and Gigamic announced the upcoming tile placement game Akropolis will be coming to the US on July 1st 2022. "Construct the most prestigious Akropolis and develop cohesive districts for your citizens. As you create new buildings, you will expand your city - either spreading out or building up. The higher your stacks of tiles, the more valuable the buildings! Just make sure you don't run out of stone; it's a finite and valuable resource for every architect!" Gameplay Overview Take on the role of an architect and build your own akropolis in ancient Greece. Try to construct districts of similar buildings and stack them high to increase their value. Add plazas as multipliers for even more points! Each turn, choose an available tile and add it to your city. The further down the construction site the tile is, the more stone you'll need to pay to take it. Immediately add the tile to your city, either expanding outward or stacking higher. Once all tiles hav

Space Lion by Solis Game Studio Coming Soon to Gamefound

Solis Game Studio is releasing their newest game Space Lion on Gamefound April 19th. Space Lion is a light complexity game for 2-4 player ages 8+ with an average game length of 20 minutes per player.

"There are alien armies on all fronts! You can’t possibly win all the fights on the battlefield. Feel like you are the Commanding Officer of a HUGE battle and deploy your units strategically and carefully! Choose which battles to resolve in which order but weigh in how to may affect your units and other battles. Be the last army standing in this game about unit allocation and careful effect timing!"

In Space Lion, you assign one of your 7 cards into 3 lanes face-down. After all  players have done so, all cards flip, and players will make strategic decisions on how to use their battle effects. The army with the highest strength in a lane wins that battle and damages the enemy! The game is over when all enemy bases are destroyed by losing to many battles. Be the last army standing to win the game!

Choose between 4 different asymmetrical armies each with their own unique systems and concerns on the battlefield. Then choose a hero for your army. Each army has 7 heroes to choose from which wrap your strategy even further!

Dive into this science fiction-inspired card game and command the best army! Join Solis Game Studio in making this game a reality by backing Space Lion on Gamefound April 19th!

About Space Lion

There are alien armies on all fronts! Take command of one of four asymmetric armies in a huge battle and deploy your units strategically and carefully. You can't possibly win all the fights on the battlefield. Choose which battles to resolve in which order but weigh in on how it may affect your units and other battles.

In Space Lion, you are managing an army of 7 cards. Each round, you will decide where to deploy cards to battle. Use your battle effects with careful timing to win the battle in as many lanes as possible. You can't win them all! The player with the highest Strength in a lane wins, causing damage to the towers or bases of other players connected to that lane. Destroy all enemy bases to win!

Choose between 4 different asymmetrical armies each with their own unique systems and concerns on the battlefield. Then choose a hero for your army. Each army has 7 heroes to choose from which warp your strategy even further!

About Solis Game Studio

Founded in 2020 by the Solis Siblings. Chris Solis has created various tabletop games for other clients such as Level 99 Games and Waterdeep Games and many others. Solis Game Studio worked on 10+ tabletop titles on 2020.

Comments

  1. There are alien armies on all fronts.Take command of one of four asymmetric armies in a huge battle and deploy your units strategically and carefully.

    You can't possibly win all the fights on the battlefield.Choose which battles to resolve in which order but weigh in on how it may affect your units and other battles.

    Gordon Bullard & Company

    ReplyDelete

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