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Wacky Wizard Games Imprint and Three New Games Announced by @wwizardgames

Wise Wizard Games announced the launch of Wacky Wizard Games, a new brand imprint focused on family-friendly, lightweight games. Three games are planned for release in 2024 as part of this new brand imprint: Star Realms Academy, Caution Signs, and Pack the Essentials. If you are interested and attending PAX Unplugged they will have prototypes of Caution Signs and Pack the Essentials. "We are super excited to be adding this new family friendly product line to our catalog. We wanted to maintain the focus of Wise Wizard Games on strategy card and dice games with geeky themes, and have created Wacky Wizard Games as an umbrella for lightweight games with a more whimsical, cute vibe," shared Debbie Moynihan, COO of Wise Wizard Games. Star Realms Academy Forge your own star realms, overloaded with cuteness! A kid friendly but still fun for grown-ups version of the popular Star Realms deckbuilding game for 2 players. A little less math, no reading necessary, but still tons of fun! 

Dino Dodge by Blue Gear Games Coming Soon to Kickstarter

Blue Gear Games will be re-launching their next game, Dino Dodge: Survival of the Fittest on Kickstarter April 26th.


65 million years ago, the Earth was dominated by Dinosaurs. They lived together in peace and harmony. Always being kind and courteous to their dino neighbors. That is…until the meteors came…

Now it’s every dino for themselves! Push, shove and dodge your way out of falling meteors! Do whatever it takes, even if it means moving another dino under the meteor, to be the Last Dinosaur on Earth!


Play Action Cards to dodge falling meteors, move your enemies under meteors and avoid new threats. Meteors fall by utilizing its ticker. Whoever is under a meteor and cannot escape are eliminated from the game.

Manage your hand carefully or leave your fate in the claws of your enemies. Meteors continue to fall and the world turns into lava, as the age of extinction lays way for only one dinosaur left standing!

Dino Dodge is played in rounds consisting of up to three phases; activate player, sky is falling, and boom phases. Be the last dinosaur standing to win the game.

Activate Player Phase

  • Add a Meteor: The player will reveal one Meteor Tile and place it above any unoccupied Land Tile on its highest axis.
  • Draw Check: If the player has no Action Cards in hand then draw back up to 5 Action Cards.
  • Play Actions: The player must perform at least one action through using Action Cards and may perform as many actions as they choose.
  • End Phase: Flip over the Player Token to enter the game into the Sky is Falling Phase, while retaining the token.

Sky is Falling Phase

  • Rotate Meteor: Rotate all active Meteors down 1 on their axis.
  • Draw Check: Any players under a meteor may draw one Action Card if they choose
  • Boom Check: Acknowledge if any active meteors are on their Boom axis.
    • If no Meteor(s) are booming, then flip & pass the Player token to the player on the left and start a new round.
    • If Meteor(s) are booming, then enter the Boom Phase

Boom Phase

  • Booming Meteor: Each player must take turns to escape by performing a single action.
  • Lava and Booming Meteor: Each player must take turns to escape by playing a pair of Action Cards to perform either their Dino Power or Land Effect.
  • Players that are unable to resolve are immediately eliminated from the game

Additional Info

  • Ages 8 and up
  • 2-5 players
  • 15-30 minutes
  • Competitive
  • Take that, Hand Management, Free-For-All


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