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District Noir by Pandasaurus Games Coming Soon

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Pandasaurus has announced a new 2 player set collection game District Noir is coming this summer. Preorders will start on May 19th with retail release planned for July 19th. District Noir was originally published in Japanese by Taikikennai Games in 2016 as Throne and Grail. It was then published in 2019 as Chocolate Factory by Nasza Księgarnia in Polish. The current art and theme was published last year in French by Spiral Éditions. When the time is right, gain control! At the head of the city’s largest criminal organizations, men and women fight to control territories and gain support by trying every means possible to grow their influence. Control of the District Noir, a central and highly contested area, remains the major issue that will make all the difference in dominating the city. There are two paths to victory: win over District Noir's various supports, or directly control the city’s three strategic locations. Before players can claim these, they must be played to the center

Star Fighters Rapid Fire Kickstarter Preview and Gameplay | @alleycatgames


Live playthrough of the fast action dice rolling Kickstarter game Star Fighters Rapid Fire by Alley Cat Games.

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Star Fighters: Rapid Fire combines the excitement of real-time dice rolling with tactical starship combat. Each player hops into the cockpit of their own starfighter and duels it out in a dog fight to prove who is the superior pilot. The game plays in multiple modes 1 vs 1, 3 player free-for-all, 2 vs 2, or a solo mode where a single starfighter attacks an orbital space station.

In the real-time phase all players roll and re-roll their command dice simultaneously, and assign them to the various functions of their starfighter. When a player has fully charged systems and is ready to act they may end the real-time phase by hitting the big red button and yelling, “Fire!” This means all players must cease rolling and allocating dice and move to the tactical phase.

In the tactical phase players then alternate activating the systems they have charged. This allows them to fire torpedoes or lasers at the enemy, maneuver around the map, adjust their shields, and other actions unique to their chosen starfighter.

Players must balance the pressure of real-time play while making good tactical and strategic decisions. The game only ends when one starfighter is destroyed. The pilot that hits the finishing blow gets all the glory and is the winner.



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