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A new product line for the Codenames family, launching with three packs. We're excited to welcome an entirely new addition to Codenames—Codenames Expansion Packs! We are launching the product line with three themed packs: Sci-Fi , Fairy Tales , and Cute Critters , each one opening the door to fresh twists, new themes, and even more “aha!” moments at the table. Codenames Expansion Packs are bite-sized mini expansions designed to let players mix things up with new words or images. The Sci-Fi and Fairy Tales Expansion Packs each bring 50 carefully curated themed words, perfect for adding a splash of flavor to your next game of Codenames or Codenames: Duet. They also include 3 new agent tiles (2 for Codenames, 1 for Duet) and 4 themed pictures to customize your Codenames: Pictures even further. Looking for something extra cute? The Cute Critters Expansion Pack delivers 40 unique animal images, adding variety and charm to Codenames: Pictures. Ready to ...

The Indigo Tribe Reviews @DCComics Red Lanterns #26


Here is today's Guest Review by LiquidCross from The Indigo Tribe for DC Comics' Red Lanterns #26. I have also added my rating after each review. If you have any questions about my rating or want to discuss anything just leave me a comment.


See the Review Rating Overview page for more information on how I rate each comic.


Red Lanterns #26 - Red. Dead.


A RED WILL BE DEAD! It’s Guy Gardner and five Red Lanterns on their first mission in Sector 2814—a planetary army a billion strong, led by the evil fascist dictator Field Marshal Gensui. How can they all possibly survive? In fact, not all of them do!


Preview



They Came as Liberators... How's That Working Out?


The Red Lanterns are easily pacified when Gensui uses a ray on them that scrambles their thoughts. The warlord also turns the Dyson sphere surrounding his world into a literal Death Star, which he uses to try to take out Zilius Zox on Barg’s old ship. As the Lanterns are about to be executed, Ratchet manages to break through the pacification field, saving the other Red Lanterns from the firing squad. They make short work of their enemies, and Bleez brutally murders Gensui. Ratchet unfortunately succumbs to his wounds. Meanwhile, after killing a massive new Red Lantern, Atrocitus finally gets a red ring of his own again.

Not a bad story, as it nicely wrapped up the last issue. Sure, there’s the backstory of Atrocitus keeping the hooks intact, but for the most part, we’re getting shorter stories rather than events now, which is always welcome. Gensui researching his foes well in advance was very cool, though not flawless; I liked how Barg pointed this out to him. Even the most studied minds sometimes need even the most simple methods laid out on the carpet. Ratchet’s death was a shame, but it still fit the context. What really made it work was that he explained that he was going to lose his red ring soon anyway, as he just wasn’t filled with the rage that originally brought him into the Red Lantern Corps.

Read the rest of LiquidCross' Review on The Indigo Tribe

Images Unplugged Rating


Cover & Solicit - 3/5
Art, Colors & Inking - 3/5
Layout & Flow - 4/5
Story - 4/5
Verdict - 3.6 (7/10) - 
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LiquidCross is a blogger at http://indigotribe.wordpress.com/. The use of these reviews has been authorized by the original author
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