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StarDriven: Gateway by Rock Manor Games Coming Soon to Gamefound

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In a future without energy scarcity, an ancient yet advanced Gateway has been discovered in independent space. Rock Manor Games  is thrilled to announce that the solo, co-op, and competitive 1-4 player board game StarDriven Gateway, will be launching on Gamefound on   October 1st .  We’re commemorating the launch with an animated Saturday Morning cartoon style video to give everyone a taste of the world. The StarDriven universe was originally conceived on a long drive to the Origins Expo over 5 years ago by Todd Walsh ( Set a Watch  series) and Mike Gnade ( Maximum Apocalypse ,  Lawyer Up ). StarDriven: Gateway is the first of 3 planned games in the universe and features incredibly unique and innovative gameplay that thrusts players into the role of commanding the Crew of a Starship. Unlike most games in the genre, each Crew card is unique and your ship is controlled by assigning them to the individual stations. With the discovery of ancient advanced technology, time is ticking for

The Indigo Tribe Reviews @DCComics Red Lanterns #26


Here is today's Guest Review by LiquidCross from The Indigo Tribe for DC Comics' Red Lanterns #26. I have also added my rating after each review. If you have any questions about my rating or want to discuss anything just leave me a comment.


See the Review Rating Overview page for more information on how I rate each comic.


Red Lanterns #26 - Red. Dead.


A RED WILL BE DEAD! It’s Guy Gardner and five Red Lanterns on their first mission in Sector 2814—a planetary army a billion strong, led by the evil fascist dictator Field Marshal Gensui. How can they all possibly survive? In fact, not all of them do!


Preview



They Came as Liberators... How's That Working Out?


The Red Lanterns are easily pacified when Gensui uses a ray on them that scrambles their thoughts. The warlord also turns the Dyson sphere surrounding his world into a literal Death Star, which he uses to try to take out Zilius Zox on Barg’s old ship. As the Lanterns are about to be executed, Ratchet manages to break through the pacification field, saving the other Red Lanterns from the firing squad. They make short work of their enemies, and Bleez brutally murders Gensui. Ratchet unfortunately succumbs to his wounds. Meanwhile, after killing a massive new Red Lantern, Atrocitus finally gets a red ring of his own again.

Not a bad story, as it nicely wrapped up the last issue. Sure, there’s the backstory of Atrocitus keeping the hooks intact, but for the most part, we’re getting shorter stories rather than events now, which is always welcome. Gensui researching his foes well in advance was very cool, though not flawless; I liked how Barg pointed this out to him. Even the most studied minds sometimes need even the most simple methods laid out on the carpet. Ratchet’s death was a shame, but it still fit the context. What really made it work was that he explained that he was going to lose his red ring soon anyway, as he just wasn’t filled with the rage that originally brought him into the Red Lantern Corps.

Read the rest of LiquidCross' Review on The Indigo Tribe

Images Unplugged Rating


Cover & Solicit - 3/5
Art, Colors & Inking - 3/5
Layout & Flow - 4/5
Story - 4/5
Verdict - 3.6 (7/10) - 
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LiquidCross is a blogger at http://indigotribe.wordpress.com/. The use of these reviews has been authorized by the original author
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