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Wacky Wizard Games Imprint and Three New Games Announced by @wwizardgames

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Wise Wizard Games announced the launch of Wacky Wizard Games, a new brand imprint focused on family-friendly, lightweight games. Three games are planned for release in 2024 as part of this new brand imprint: Star Realms Academy, Caution Signs, and Pack the Essentials. If you are interested and attending PAX Unplugged they will have prototypes of Caution Signs and Pack the Essentials. "We are super excited to be adding this new family friendly product line to our catalog. We wanted to maintain the focus of Wise Wizard Games on strategy card and dice games with geeky themes, and have created Wacky Wizard Games as an umbrella for lightweight games with a more whimsical, cute vibe," shared Debbie Moynihan, COO of Wise Wizard Games. Star Realms Academy Forge your own star realms, overloaded with cuteness! A kid friendly but still fun for grown-ups version of the popular Star Realms deckbuilding game for 2 players. A little less math, no reading necessary, but still tons of fun! 

Featured Review: @ImageComics Dark Engine #1 @rburton03 @John_Bivens


Dark Engine #1

With ribsword in hand, with gore in her curling locks, Sym has been sent to the distant past to murder her creators' enemies.

But the twisted alchemists who made Sym do not know that the engine that powers her is sentient, that it is the seed of their destruction. By blood and by fury, Sym will carve out her destiny in this new ongoing series.




Preview




Review


See the Review Rating Overview page for more information on how I rate each comic


Cover & Solicit 4/5


This issues cover was done by interior artist John Bivens (The Grave Doug Freshley). It's an excellent portrayal of his art style and what you find in this issue.

Art, Colors & Inking 4/5


The art in this issue is from newcomer John Bivens who also provides his own colors. His art is outstanding and really tells most of the story. I also like the different mediums and techniques he uses for shading and coloring.

Layout & Flow 1/5


Being the first issue I expected a little buildup and plot layout, but this seemed to be missing in this issue. I understand the writer wanted to have the art tell the story but at times that alone didn't work. I'm still not sure what the story was about and toward the end Biven's art was all over the place and didn't help with that.

Story 2/5


The creator of this series is Ryan Burton (Dead End Boys, The Adventures of Roopster Roux). I really wanted to like this series. From the initial preview of Biven's art it looked like a winner. The issue starts off with Sym going thru the jungle and killing savage beasts. This was a great start, but then it seemed to go south. We get a small interlude with the creators or individuals who are controlling Sym like a puppet. We also get information about the Dark Engine. Maybe it was too much information thrown at you at once. I believe if they paced their conversation out over the action scenes maybe it would have been easier to follow. And that's where the story stops, the rest is just image after image and the last few pages are just unrecognizable with what's going on.

Verdict - 2.7 - (5.5/10) (Buy Dark Engine) SAVE 10%


I really hoped for great things for the first issue of Dark Engine. From the first preview of Biven's art I was hooked. However the pacing and flow of the issue especially for being the first is really hard to follow. There are times of brilliance but for the most part I was left confused. Just as the story gets going we are left with 9 pages of fantastic art but with no clear idea of what just happened. My hopes are still high for this series and I'm hoping issue 2 is better.

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