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Greyridge Games announced tgat the award-winning Weirdwood Manor app and book series will be made into a board game. Weirdwood Manor: The Board Game is a cooperative game of adventure and strategy for 1 to 5 players from ages 14+ and takes 90 - 120 minutes to play. You’ll battle against 1 of 3 unique magical Fae Monsters and their Clockwork Scarabs invading the Manor. Offering high variability and replayability, the game features a unique temporal mechanic that reflects the magical, ever-shifting corridors and rooms of the Manor. Every time a player or the Fae Monster takes an action, time will move forward in the game and the connections between the rooms will shift via unique rotating corridor rings on the game board. Fighting against time, you’ll make use of dice drafting, card play, resource management, and location actions as you and your companions move through the ever-shifting Manor in pursuit of ultimate victory over the Fae Monster! As the game progresses, the Fae Monster’s s

Imagination Centre Reviews @Marvel X-Men Wolverine and the X-Men #37

Here is today's Guest Reviews by John McCubbin from Imagination Centre for Marvel's X-Men Wolverine and the X-Men #37. I have also added my rating after each review. If you have any questions about my rating or want to discuss anything just leave me a comment.

See the Review Rating Overview page for more information on how I rate each comic.

Wolverine & the X-Men #37 - Battle of the Atom Chapter 9


Wolverine, who just lost his healing factor, takes a mortal hit!

And a surprise ending that changes everything in the X-Men Event of 2013!


Plan B

Battle of the Atom has been a brilliant crossover so far, as although there have been times where I've felt that there's been too much set-up and that the story has been a little too long, it has still been very enjoyable, and has had some amazing moments.


As both Wolverine's and Cyclops' X-Men regroup from their respective fights with the original group of future X-Men, who are revealed to actually be the future Brotherhood, the Brotherhood take the younger X-Men off in a Blackbird to instigate Plan B.


This was a very good issue, as although it wasn't brilliant, being far from what I expected it to be, it had some very exciting moments and Jason Aaron set-up the final part brilliantly. It is however the fact that this series has been so much set-up that has annoyed me, as although it has still been a fabulous series, if it had less issues, it would have less set-up, which would make it even better. Aaron did however do a great job of adding a lot of excitement near the end, and the dialogue throughout was very interesting, adding a lot of depth to the issue. In saying that the first part of the issue was rather slow, with unnecessary interactions, and if it hadn't ended in the exciting fashion that it did it would have been a very poor issue.

The artwork on this issue was also very good but not brilliant, as although overall Giuseppe Camuncoli did a fantastic job, there were a few things that bugged me. The first was the characters facial expressions and emotions, which were very awkward at times, though that is a usual problem of Camuncoli. The detail in his artwork was however very good considering the amount of characters involved, as although there were a few panels that felt a bit rushed, there were some panels that had a lot of characters that looked phenomenal. The layouts however would also help for that, adding a lot more depth and excitement to the issue, feeling more dynamic than they did in the last issue.

Read the rest of John McCubin's Review on Imagination Centre

Images Unplugged Rating

Cover & Solicit - 3
Art, Colors & Inking - 3
Layout & Flow - 4
Story - 5
Verdict - 4 (8/10) - 
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John McCubbin is a blogger at http://imaginationcentre.blogspot.co.uk/ and a comic book reviewer at Comic Vine. The use of this review has been authorized by the original author.


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