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Wacky Wizard Games Imprint and Three New Games Announced by @wwizardgames

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Wise Wizard Games announced the launch of Wacky Wizard Games, a new brand imprint focused on family-friendly, lightweight games. Three games are planned for release in 2024 as part of this new brand imprint: Star Realms Academy, Caution Signs, and Pack the Essentials. If you are interested and attending PAX Unplugged they will have prototypes of Caution Signs and Pack the Essentials. "We are super excited to be adding this new family friendly product line to our catalog. We wanted to maintain the focus of Wise Wizard Games on strategy card and dice games with geeky themes, and have created Wacky Wizard Games as an umbrella for lightweight games with a more whimsical, cute vibe," shared Debbie Moynihan, COO of Wise Wizard Games. Star Realms Academy Forge your own star realms, overloaded with cuteness! A kid friendly but still fun for grown-ups version of the popular Star Realms deckbuilding game for 2 players. A little less math, no reading necessary, but still tons of fun! 

Supergirl Comic Box Commentary Reviews @DCComics Supergirl #24 @dranj70


Here is today's Guest Reviews by Anj from Supergirl Comic Box Commentary for DC's Supergirl #24. I have also added my rating after each review. If you have any questions about my rating or want to discuss anything just leave me a comment.


See the Review Rating Overview page for more information on how I rate each comic.


Supergirl #24 - Death Becomes Her


Brainiac and Cyborg Superman fight for the fate of Kara Zor-El! And when the cosmic dust settles, wait till you see the secret behind the villains and their shocking connection to Supergirl!

Preview


Cyborg Superman vs Brainiac


It's catch up time for me as I scramble to get up to date on all things Supergirl after being away for a week because of work. And first thing on my plate is my review of Supergirl #24, written by Michael Alan Nelson and drawn by Diogenes Neves.

Now this is an interesting issue for any number of reasons but primarily because it marks the end of the Nelson 'era'. Steeped in horror roots, Nelson said there would be darkness in his book but with an eye towards the light. And technically he achieved that goal because this issue does end with Supergirl optimistically pining for happiness. But technically achieving a goal and actually achieving the goal are separate things. After the fun opening issue, we moved on to some sad dark stuff - leaving Earth, K poisoning, fighting her own fears, and then ultimately dying. And every time I thought the best, that these darker times were meant to be the deepest before a dawn, we just got even darker. Even this issue, with a rethinking of Zor-El and ending with a positive note, shows Kara at her most unhinged and vengeful.

And I will remind people that Chase and Harras were literally giddy about announcing Nelson and the darker turn he was bringing. I guess the question is why is Nelson leaving? Did he step down? Told to step down? Maybe he knew that another H'El arc would be doom. Or did DC realize AGAIN that this character cannot sustain itself with that take.

The art by Diogenes Neves is wonderful. I find that his stuff can be too stylized at times (his eyes are spooky) but that works with a Supergirl who is forming the clay of I'Noxia into whatever shape she thinks of.

Read the rest of Anj's review on Supergirl Comic Box Commentary

Images Unplugged Rating


Cover & Solicit - 3
Art, Colors & Inking - 5
Layout & Flow - 4
Story - 5
Verdict - 4.6 (9/10)
 - (Buy Supergirl #24) SAVE 10%

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Anj is a blogger at http://comicboxcommentary.blogspot.com/The use of these reviews has been authorized by the original author.

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