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Wacky Wizard Games Imprint and Three New Games Announced by @wwizardgames

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Wise Wizard Games announced the launch of Wacky Wizard Games, a new brand imprint focused on family-friendly, lightweight games. Three games are planned for release in 2024 as part of this new brand imprint: Star Realms Academy, Caution Signs, and Pack the Essentials. If you are interested and attending PAX Unplugged they will have prototypes of Caution Signs and Pack the Essentials. "We are super excited to be adding this new family friendly product line to our catalog. We wanted to maintain the focus of Wise Wizard Games on strategy card and dice games with geeky themes, and have created Wacky Wizard Games as an umbrella for lightweight games with a more whimsical, cute vibe," shared Debbie Moynihan, COO of Wise Wizard Games. Star Realms Academy Forge your own star realms, overloaded with cuteness! A kid friendly but still fun for grown-ups version of the popular Star Realms deckbuilding game for 2 players. A little less math, no reading necessary, but still tons of fun! 

BatWatch Reviews: @DCComics Batwoman #24


Here is today's Guest Reviews by Jeremy Sims from Batwatch for DC's Batwoman #24. I have also added my rating after each review. If you have any questions about my rating or want to discuss anything just leave me a comment.


See the Review Rating Overview page for more information on how I rate each comic.



Batwoman #24 - This Blood is Thick: Plots



The battle between Batwoman and Batman begins here—it’s all been leading to this!

Preview



Batwoman vs. Batman


This is the last issue of Williams, Blackman and McCarthy on Batwoman. It's the end of an era and a sad day if you have enjoyed the series thus far. Thankfully, they finished well. It's not everything I might wish, but it's still a solid tale.

The amount of forethought is what I appreciate about this particular issue. I love it when a plan comes together, and we get to see the intricate layers that the Kane Clan has devised to take down the Batman. We also get to see Bruce and his strategic mind take down Bane which is good in the sense that it reminds us that we are seeing a showdown between two great competitors but disappointing in that it shows Bane too easily defeated for a villain that is supposed to be one of Batman's ultimate nemeses.

The art is odd perhaps due to having three different finishers on the issue. It leaves things looking noticeably inconsistent.

Regardless of these and a few other little flaws, Batwoman #24 still does a great job of exposing the enormity of this battle between Batwoman and Batman and presenting us ringside seats to the opening flurry of blows. It might not be where the creators wanted to leave the series, but it's not a bad note on which to exit.

Read the rest of Jeremy Sims' review on Batwatch

Images Unplugged Rating


Cover & Solicit - 2
Art, Colors & Inking - 4
Layout & Flow - 3
Story - 4
Verdict - 3.6 (7/10)
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Jeremy Sims is a blogger at https://batwatch.squarespace.com/ and a comic book reviewer at Comic Vine. The use of these reviews has been authorized by the original author.

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