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StarDriven: Gateway by Rock Manor Games Coming Soon to Gamefound

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In a future without energy scarcity, an ancient yet advanced Gateway has been discovered in independent space. Rock Manor Games  is thrilled to announce that the solo, co-op, and competitive 1-4 player board game StarDriven Gateway, will be launching on Gamefound on   October 1st .  We’re commemorating the launch with an animated Saturday Morning cartoon style video to give everyone a taste of the world. The StarDriven universe was originally conceived on a long drive to the Origins Expo over 5 years ago by Todd Walsh ( Set a Watch  series) and Mike Gnade ( Maximum Apocalypse ,  Lawyer Up ). StarDriven: Gateway is the first of 3 planned games in the universe and features incredibly unique and innovative gameplay that thrusts players into the role of commanding the Crew of a Starship. Unlike most games in the genre, each Crew card is unique and your ship is controlled by assigning them to the individual stations. With the discovery of ancient advanced technology, time is ticking for

The Indigo Tribe Reviews: @DCComics Larfleeze #2, Red Lanterns #22



Here are today's Guest Reviews by LiquidCross from The Indigo Tribe for DC's; Larfleeze #2, and Red Lanterns #22. I have also added my rating after each review. If you have any questions about my rating or want to discuss anything just leave me a comment.


See the Review Rating Overview page for more information on how I rate each comic.


Larfleeze #2 - The Hunt Is On!


Larfleeze faces the celestial being known as the “Laord of the Hunt”! Will our Orange Lantern end up stuffed and mounted on the wall of a cosmic lodge as a trophy?


Preview




The Unlimited of Power Laord... and the Unmitigated Greed of Larfleeze


As Larfleeze dukes it out with the Laord, Stargrave has a nice pleasant chat with one of the other hounds, Lou, and a lackey named Herb. Stargrave is told that the Laord and others like him destroyed their own universe, and this one is next! Unfortunately, Stargrave’s master is captured by the Laord, and they are all brought to a desolate planet upon which the alien hunter plans to make his new base. Stargrave serves the Laord to save his own skin, but after thinking about it, he reluctantly frees Larfleeze from his prison. Of course, this pisses off a new visitor: an otherworldly being known as the Wanderer.

Well, I guess this issue was a little better than the first. But not by much. The humor was eye-rolling, and the battle between Larfleeze and the Laord just reeked of page filler. (Which may have been deliberate; see below.) Even his dialogue here was awful, and in the past, it’s been passable at worst.

Read the rest of LiquidCross' Review on The Indigo Tribe

My Rating


Cover & Solicit - 4/5
Art, Colors & Inking - 3/5
Layout & Flow - 3/5
Story - 2/5
Verdict - 2.7 - 
(Buy Larfleeze #2) SAVE 10%


Red Lanterns #22 - The King is Red



Guy Gardner has suddenly found himself at the top of the Red Lantern food chain-but in a pack of bloodthirsty animals like these, everyone's a predator! If he wants their respect, he's gonna need the nastiest piece of work in the Corps on his side...but Bleez has her own ideas about what Guy Gardner's got coming to him!

Preview



For Once They Agree... Guy Gardner Must Die!


Guy Gardner is in the throes of mindless agony due to the red power ring taking over, and the other Red Lanterns discuss what to do with him. Skallox wants him killed, as he did technically murder Atrocitus by tearing off his ring. Zilius Zox doesn’t give a shit, as they weren’t accomplishing much under Atrocitus’ leadership anyway. Bleez wants to use Guy as a blunt instrument, and makes it clear that he is not to be submerged in the Blood Sea to regain his mind. So, of course, Rankorr dumps Guy right in, enraging Bleez. When Guy emerges, he rapidly takes charge of the situation, but declares that the Red Lanterns don’t need a leader. What they do need, however, is better living accommodations. Guy has his group attack an infamous pirate vessel, planning to ditch the crew and steal it for their own use. When he finds that they’ve killed a bunch of Barriites in order to harvest their bodies, he murders pirate captain Barg. Meanwhile, in deep space…Dex-Starr uses his ring to revive Atrocitus.

What the hell is this?! This Red Lanterns issue was great! No, I’m not joking. No, I’m not under the influence of mind-altering substances. No, I’m not being controlled by a renegade telepath. I actually really did enjoy this issue, and that’s a first for the series. The overall plot was very good, especially Guy’s reasoning as to why the Red Lanterns don’t need some tyrant ordering them around.

Read the rest of LiquidCross' Review on The Indigo Tribe

My Rating



Cover & Solicit - 3/5
Art, Colors & Inking - 3/5
Layout & Flow - 5/5
Story - 5/5

Verdict - 4.1 - (Buy Red Lanterns #22) SAVE 10%

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LiquidCross is a blogger at http://indigotribe.wordpress.com/. The use of these reviews has been authorized by the original author.

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