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Greyridge Games announced tgat the award-winning Weirdwood Manor app and book series will be made into a board game. Weirdwood Manor: The Board Game is a cooperative game of adventure and strategy for 1 to 5 players from ages 14+ and takes 90 - 120 minutes to play. You’ll battle against 1 of 3 unique magical Fae Monsters and their Clockwork Scarabs invading the Manor. Offering high variability and replayability, the game features a unique temporal mechanic that reflects the magical, ever-shifting corridors and rooms of the Manor. Every time a player or the Fae Monster takes an action, time will move forward in the game and the connections between the rooms will shift via unique rotating corridor rings on the game board. Fighting against time, you’ll make use of dice drafting, card play, resource management, and location actions as you and your companions move through the ever-shifting Manor in pursuit of ultimate victory over the Fae Monster! As the game progresses, the Fae Monster’s s

Featured Review: @TopCow Aphrodite IX #6 @ImageComics @TopCowMatt

Aphrodite IX #6

WASTELANDS Exiled by Marcus's people and lost in a future unfamiliar to her, Aphrodite is now banished to wander the dead zones beyond the habitable ring of the Earth's equator. But behind the thick smog clouds, Aphrodite is not as alone as she thinks! Featuring two connecting covers by STJEPAN SEJIC!


See Aphrodite IX #6 Preview


See the Review Rating Overview page for more information on how I rate each comic

Cover & Solicit 4/5

This issues cover is drawn by Stjepan Sejic (Witchblade, Cyber Force and Army of Darkness), who also does the interior art and colors. It's a pretty simple cover with Aphrodite XV we saw at the end of the last issue. The art on this cover seems a little rushed and not as smooth as Sejic's past work. I unfortunately didn't get a chance to see the B cover before this review.

Art, Colors & Inking 4/5

For this new arc Sejic has changed his art style. I really loved what he did with his painted style and was looking forward to see how diverse his repertoire was. I really enjoy this style of his as well. My only gripe is in detail level. For example you get a scene with Aphrodite IX and her dragon fighting some mechanized robots (kinda reminded me of the ones from the Matrix), but unfortunately they didn't have enough detail for me. For mechanized art I love seeing all the detail and his fell a little short on that. Otherwise everythigng else looked great.

Layout & Flow 5/5

The flow of this issue was very good as usual. We get a couple cut scenes between the three congruent groups and the hopping around doesn't distract at all. Even the flow of Sejic's fight scenes work well and are easy to follow. I've said it before and it's always nice to see the introduction page so new readers can jump on.

Story 5/5

Matt Hawkins is still taking the reigns of this volume and is doing an excellent job of telling the story, and conveying emotion of the characters. This issue starts a new story arc with Aphrodite IX in the Wastelands trying to find her place. At the start we find the group who were sent to hunt her down watching her and before they can act Aphrodite IX is attacked by robotic squidbots. We discover that Aphrodite XV from last issue is sending them after her predecessor. We also get some additional information on both Mikhail and the Speros and Executor Jezebel and the Gens. I really enjoyed the part where they show how the Gens reproduce, if you would call it that. It's also great to see the combination of present in Cyber Force and future in Aphrodite IX and Matt explains a little of that link in this issue. At the end of the issue we discover not only are their more than two races that survived but their may be a few more Aphrodites that we first thought as well.

Verdict 4.6 (Pre-Order Aphrodite IX #6) SAVE 20%


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