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Wacky Wizard Games Imprint and Three New Games Announced by @wwizardgames

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Wise Wizard Games announced the launch of Wacky Wizard Games, a new brand imprint focused on family-friendly, lightweight games. Three games are planned for release in 2024 as part of this new brand imprint: Star Realms Academy, Caution Signs, and Pack the Essentials. If you are interested and attending PAX Unplugged they will have prototypes of Caution Signs and Pack the Essentials. "We are super excited to be adding this new family friendly product line to our catalog. We wanted to maintain the focus of Wise Wizard Games on strategy card and dice games with geeky themes, and have created Wacky Wizard Games as an umbrella for lightweight games with a more whimsical, cute vibe," shared Debbie Moynihan, COO of Wise Wizard Games. Star Realms Academy Forge your own star realms, overloaded with cuteness! A kid friendly but still fun for grown-ups version of the popular Star Realms deckbuilding game for 2 players. A little less math, no reading necessary, but still tons of fun! 

Imagination Centre Reviews: @DCComics Justice League, JLDark, JLA @JohnMcCubbin3


Here are today's Guest Reviews by John McCubbin from Imagination Centre for DC's; Justice League #22, Justice League Dark #22, and Justice League of America #6. I have also added my rating after each review. If you have any questions about my rating or want to discuss anything just leave me a comment.


See the Review Rating Overview page for more information on how I rate each comic.


Justice League #22 - Trinity War, Chapter One: The Death Card


TRINITY WAR, the action-mystery event of the summer, begins with a full-length epic adventure! The death of a hero ignites a violent war among the Justice Leagues! It’s League vs. League vs. League as an impending darkness approaches the DC Universe. But the truth behind it all will lead to an evil that threatens every hero on the planet. And what does the Secret Society of Super-Villains have to with this? Everything.


Preview



Who Will Start the War?


This has been a brilliant series over the last couple of years, and although it's not always been amazing, it's usually been good. It is however this crossover that excites me more, as I've been looking forward to it since it was teased in The New 52 FCBD Special Edition last June.

Plot

As Shazam (Billy Batson) heads to Kahndaq to scatter Black Adam's ashes, he is intercepted by the Justice League, who in turn are intercepted by the Justice League of America.

Review

This was an amazing issue, and a brilliant way to start to Trinity War. Geoff Johns has done an amazing job of starting this story, making it both suspenseful, as well as exciting. I also loved how added to the suspense was a layer of mystery, with some action not necessarily being clean cut, leaving questions opened. I also feel that Johns has moved on perfectly from all the set-up in both Justice League, and Justice League of America, with even the conclusion of the Shazam back-ups playing a role. The action was also handled perfectly, though there was the odd controversial moment that will rile some people up, though I personally think that adds to the drama, and suspense.

The art from Ivan Reis was as usual, amazing, and I'm extremely happy that he's returned for this story. The detail in his work is simply outstanding, with very few imperfections, which are usually in character's that are in the distance. Reis' layouts were also brilliant, adding more depth to the story, as well as adding to the overall tone, and drama. Where Reis excels though is in his action sequences, as he draws some of the most explosive action sequences that I've ever seen in comics. Reis also does a fabulous job with the character's, and especially showing their feeling, and emotions, with the facial expressions being extraordinarily good.

Read the rest of John McCubin's Review on Imagination Centre

My Rating


Cover & Solicit - 5/5
Art, Colors & Inking - 4/5
Layout & Flow - 5/5
Story - 5/5
Verdict - 4.7 - 
(Buy Justice League #22) SAVE 10%


Justice League of America #6 - Trinity War, Chapter Two



TRINITY WAR CHAPTER 2! The War of the Justice Leagues continues as one hero is arrested and another goes rogue. Who is responsible for the evil that has infected the League? And who is the true killer? Only the Question knows the answer...

Preview




What is the Most Important Question?


Overall this series has been very interesting, and has had one of the more stronger starts from the New 52 series, even if it has been slightly inconsistent. I has however been Trinity War that has enthralled me recently, and I loved the opening in Justice League #22, and hopefully the story will continue to amaze.

Plot

After killing Dr. Light it is questioned whether Superman is safe to be around, and whether he's in control of his powers, or not. The Question (Vic Sage) also interjects himself into the war, trying to find out who is behind the evil.

Review

This was a brilliant issue, and although it's not quite as good as the last part, it was still very enjoyable. Geoff Johns, and Jeff Lemire did a terrific job of writing this issue, as although the pace is slowed down, it still focused on some serious points, whilst moving the story forward. Both Johns, and Lemire also did a super job of showing more of the fabulous fight between the two teams, as introducing more character's to the story, making me intrigued as to where the story will go next. It was also interesting to see how Johns, and Lemire handled the interaction between the two teams in a calm environment, as although it wasn't anything special, it was interesting.

The art from Doug Mahnke was amazing, as although it's not got anything on Ivan Reis' art from part one, or Justice League Dark artist Mikel Janin, it was still very good. I did however find his art to be a little too rough at times, and it looked as if he had trouble drawing all these big character's in one panel, as his art is usually much smoother. The art was however much better in the pages/panels that had less going on, with brilliant detail that really stood out. The character's facial expressions, and character emotion were also handled perfectly, as you could really tell what the character's were feeling, which gave more depth to the issue.

Read the rest of John McCubin's Review on Imagination Centre

My Rating


Cover & Solicit - 5/5
Art, Colors & Inking - 3/5
Layout & Flow - 4/5
Story - 4/5

Verdict - 3.9 - (Buy Justice League of America #6) SAVE 10%


Justice League Dark #22 - Trinity War, Chapter Three: House of Cards


TRINITY WAR CHAPTER 3! A member of the Justice League defects to Justice League Dark. But what does Constantine know about this murder that he isn’t telling? And what dark secret does one of our Leaguers hold that could turn the tide of this Justice League War?

Preview



Time to Choose a Side


This has been one of the more surprising series I've read, as it's been amazing, and I have loved every issue since Jeff Lemire took over. I have however been more interested in the crossover that it's a part of, Trinity War, and am happy to see the Justice League Dark finally have a proper role in it.

Plot

As Wonder Woman goes to the Justice League Dark for help, Phantom Stranger warns the other Justice League members to stop her, whilst the Question (Vic Sage) tries to help Superman.

Review

This was an amazing issue, and a great continuation from the last issue, which was slightly slow. Jeff Lemire has done a superb job with this issue, balancing it perfectly, by having enough action to keep it entertaining, and exciting, whilst also making some shocking changes to keep the story dynamic, interesting, and even more exciting. Lemire has also done a great job of adding more mystery to the story, making me question even more about what is actually behind this, and what will happen next. He also added a lot of tension, and drama, and although this issue didn't have as much excitement as the first part, it was just as exciting due to the changes made.

Mikel Janin once again amazes me with his great artwork, as although he's always done a great job of drawing the JLD, I wasn't sure if he could keep the same level of quality when it comes to adding more characters. I however should have never doubted him, as his art was amazing, and he did a great job with all the characters, and I'm sure he'd do a great job on any Justice League title. His art was so fabulously detailed, with a nice crispness to it, as well as a very dynamic layout, which adds more drama to the story. Janin also did a great job of the small pieces of action in this issue, and overall made everything look spectacular, and intense.

Read the rest of John McCubin's Review on Imagination Centre


My Rating


Cover & Solicit - 5/5
Art, Colors & Inking - 4/5
Layout & Flow - 5/5
Story - 5/5
Verdict - 4.7
 - (Buy Justice League Dark #22) SAVE 10%

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John McCubbin is a blogger at http://imaginationcentre.blogspot.co.uk/ and a comic book reviewer at Comic Vine. The use of this review has been authorized by the original author.

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