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Wacky Wizard Games Imprint and Three New Games Announced by @wwizardgames

Wise Wizard Games announced the launch of Wacky Wizard Games, a new brand imprint focused on family-friendly, lightweight games. Three games are planned for release in 2024 as part of this new brand imprint: Star Realms Academy, Caution Signs, and Pack the Essentials. If you are interested and attending PAX Unplugged they will have prototypes of Caution Signs and Pack the Essentials. "We are super excited to be adding this new family friendly product line to our catalog. We wanted to maintain the focus of Wise Wizard Games on strategy card and dice games with geeky themes, and have created Wacky Wizard Games as an umbrella for lightweight games with a more whimsical, cute vibe," shared Debbie Moynihan, COO of Wise Wizard Games. Star Realms Academy Forge your own star realms, overloaded with cuteness! A kid friendly but still fun for grown-ups version of the popular Star Realms deckbuilding game for 2 players. A little less math, no reading necessary, but still tons of fun! 

Featured Review: @TopCow Bushido #5 @ImageComics @RobLevin

Bushido #5 (of 5)

Kichiro is an outsider in feudal Japan. Lacking the Japanese blood that would allow him to become a samurai, Kichiro must fulfill his dreams of serving the shogun in a less traditional manner... by eliminating every foreign supernatural threat that rears its fangs!



See the Review Rating Overview page for more information on how I rate each comic

Cover & Solicit 5/5

Once again we are treated to a beautiful cover drawn by the extremely talented Jessada Sutthi of Studio HIVE who also does the art for the issue.

Art, Colors & Inking 5/5

Jessada's art in this issue is beautiful. The colors are vibrant and rich with detail. Even considering this issue is mainly told at night, his use of colors and highlights don't cause things to get lost in the darkness.

Layout & Flow 4/5

Levin has done a great job of telling and progressing the story. In this issue however I was a little lost for a second. Last issue we find Kichiro and Orochi fighting in battle, while the rest of the Vampires go after the palace. Yet in this issue Kichiro and his brother were already behind the walls when the other Vampires arrive. Like I said minor infraction for what otherwise was a great issue. A lot of times in a short mini-series like this, it seems like they are rushed to get completed without telling all the story, and I'm happy to say Bushido did not suffer this fate.

Story 5/5

With this the epic tale that Rob Levin (Mind the Gap, Witchblade, Darkness) created in Bushido draws to a close, or does it? We continue a little bit after the last issue with the Vampires trying to gain audiance with the Shogun, by using his daughter Mitsuko as a bargaining chip. Before they open the doors Kichiro steps in with his brother Orochi and tells them to stop. Orochi wants to repent his sins and realizes the Vampires have nothing that he has honor, respect, morals. And now the final battle can begin. Levin has taken us on an exciting ride of Samurai vs. Vampire action, and I'm on sorry to say that it has come to an end. The concept was great, the story was outstanding, and what can I say the art was just awesome. If you read my interview with Rob you will know this might not be the last we see of Kichiro and Orochi, and the final pages give evidence to this as well with the all to famous The End? If you missed any part of this epic mini-series be sure to pick it up when it comes out in TPB.

Verdict 4.9 (Buy Bushido #5) SAVE 20%


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