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Wacky Wizard Games Imprint and Three New Games Announced by @wwizardgames

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Wise Wizard Games announced the launch of Wacky Wizard Games, a new brand imprint focused on family-friendly, lightweight games. Three games are planned for release in 2024 as part of this new brand imprint: Star Realms Academy, Caution Signs, and Pack the Essentials. If you are interested and attending PAX Unplugged they will have prototypes of Caution Signs and Pack the Essentials. "We are super excited to be adding this new family friendly product line to our catalog. We wanted to maintain the focus of Wise Wizard Games on strategy card and dice games with geeky themes, and have created Wacky Wizard Games as an umbrella for lightweight games with a more whimsical, cute vibe," shared Debbie Moynihan, COO of Wise Wizard Games. Star Realms Academy Forge your own star realms, overloaded with cuteness! A kid friendly but still fun for grown-ups version of the popular Star Realms deckbuilding game for 2 players. A little less math, no reading necessary, but still tons of fun! 

Featured Review: @TopCow Cyber Force #6 @ImageComics @Marc_Silvestri


Cyber Force #6 

KILLJOY RETURNS! Velocity and Ripclaw have been left hurting since their last confrontation with CDI. To eradicate the rogue Cyber Force faction once and for all, an even more dangerous and uncontrollable threat has been activated.




Preview



Review


See the Review Rating Overview page for more information on how I rate each comic


Cover & Solicit 4/5


We get treated to foud different covers for this issue. The first from Marc Silvestri & Sunny Gho showing Killjoy with Velocity's head, it's and interesting cover even if the events didn't happen. The second find the awesome are of Stjepan Sejic with another shot of Killjoy. A third one by John Tyler Christopher with Ballistic in her military regalia. The fourth is a black and white cover of Cover A by Silvestri and is a Retail Incentive cover. Unfortunately the solicit makes mention of Ripclaw and if you read last issue you will know what happened to him, and he doesn't make a big appearance in this issue. They might have been thinking of Ares Prime instead.

Art, Colors & Inking 4/5


This issues art was done by Marco Turini who has taken over for Marc Silvestri. Not that Marc's art wasn't good, it just wasn't my taste. Marco's on the other hand has a different feel, and as of right now I'm still on the fence. The characters look good, and he draws the techno-cybernetics great but I'll have to wait and dee if it grows on me next issue. The coloring was done by both Arif Prianto & Andy Troy, who did a great job of keeping the colors vivid while still not overpowering. There were a few times where the shading and colors did seem messy, but overall they weren't bad.

Layout & Flow 5/5


The issue continues from the last. I was a little taken back at first because the issue starts with a flashback, and I had to take a minute to realize that (even though it clearly said 1991 'Operation Desert Storm'). After you get past the two origin stories they take you right back to the end of issue #5. There wasn't much new story covered here but what was flowed well.

Story 5/5


Just like the last five issues this one was written by Marc Silvestri, even though he handed off art duties. As I mentioned the issue starts off with the origin or Stryker and Dolorossa and how they came to have their cybernetic implants. The second origin story is that of a young Selver being recruited by CDI. After this we get back to where the story left off in Cyber Force #5, with Stryker holding Madame Chairman at gunpoint, gunpoint and grenade point (see what I did there, he has 3 arms) trying to figure out a way to escape before the CDI sends in reinforcements. Silvestri does an excellent job of getting his intentions across and keeps the story flowing while tying up loose ends. I did have to reread a page, but at no fault really of the writing but because I had to take a second look at Ripclaw to be sure it was him, considering what happened last issue. As our team escapes we an only guess what Marc has in=store for them, and for Ballistic who was left behind. We also get a nice teaser at the end of the issue introducing Killjoy to this new "rebooted" universe Marc is creating. I definitely recommend picking this up. Don't forget the first 5 issues are FREE,or Pre-Order Cyber Force Rebirth TPB Vol. 01 at a discount, so this is a perfect jumping on point for most readers.

Verdict 4.6 (Buy Cyber Force #6) SAVE 10%


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