Featured Post

Weirdwood Manor by Greyridge Games Coming Soon to Kickstarter

Greyridge Games announced tgat the award-winning Weirdwood Manor app and book series will be made into a board game. Weirdwood Manor: The Board Game is a cooperative game of adventure and strategy for 1 to 5 players from ages 14+ and takes 90 - 120 minutes to play. You’ll battle against 1 of 3 unique magical Fae Monsters and their Clockwork Scarabs invading the Manor. Offering high variability and replayability, the game features a unique temporal mechanic that reflects the magical, ever-shifting corridors and rooms of the Manor. Every time a player or the Fae Monster takes an action, time will move forward in the game and the connections between the rooms will shift via unique rotating corridor rings on the game board. Fighting against time, you’ll make use of dice drafting, card play, resource management, and location actions as you and your companions move through the ever-shifting Manor in pursuit of ultimate victory over the Fae Monster! As the game progresses, the Fae Monster’s s

Review: @IDWPublishing Mars Attacks: The Transformers #1

Mars Attacks The Transformers #1 Cover

Yellow Rubber Boots = Lifesaver

The weekly invasion continues: AUTOBOTS vs. DECEPTICONS vs.... MARTIANS?! The invaders from Mars take advantage of the colossal Cybertronian's conflict and begin their assault on Earth in full force. It's Martian vs. Machine as the audacious Autobots and the devilish Decepticons begrudgingly join forces to repel the inhuman invaders and save the planet!



See the Review Rating Overview page for more information on how I rate each comic

Cover & Solicit 4/5

I liked the covers for this issue. A point of note is that the two retailer incentive variant covers are unrelated to the story but feature other IDW characters. The variants are actually the reason I didn't give it a 4, because if these were bagged and boarded I'd probably think they contained a story about these characters, and not The Transformers.

Art, Colors & Inking 4/5

The art in this issue wasn't bad and the color were great. The biggest gripe I had was the way Matt Frank drew The Transformers jaw lines. They just look big and goofy.

Layout & Flow 4/5

This issue did a good job of telling a story without either franchise requiring back-story. The events take place out of the IDW continuity so as long as you know The Transformers are robots and that the Martians want to take over the world your good to go.

Story 4/5

These are just fun issues. They aren't really meant to be taken seriously and Shane McCarthy throws witty banter and humor throughout the issue. A great example is Buster's yellow rubber boots that he wears during G1 because he worked on an Oil Rig, the General says that's stupid does this look like an oil rig. The boots later come in handy and Buster gets the last laugh on the General who could have used some boots himself. The plot of the issue involves the Autobots finally defeating the Decepticons and the military taking them away to a detention facility. Before the Autobots and humans can rest however they are attacked by Martians. Still injured from their last battle they are no match for the Martians. Optimus determines that they have been waiting for one of the Transformers to eliminate each other so they could invade. During the fight the Decepticons are released from captivity and Megatron forms a pact with the Martians only to be "deceived". We get another humorous moment about the fact that the Decepticons should see this coming considering their name. So what's the planet to do? It's a Hero-Villian Team-Up as the Autobots and the Decepticons work together to rid their new common enemy. This was a great read and a nice one-shot to pass the time. I'd highly recommend it to anyone, Transformers fan, Mars Attacks fan, and even the guy down the street that just reads the Sunday funnies.

Verdict 4

Purchase Mars Attacks: The Transformers #1


Popular posts from this blog

Weirdwood Manor by Greyridge Games Coming Soon to Kickstarter