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Wacky Wizard Games Imprint and Three New Games Announced by @wwizardgames

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Wise Wizard Games announced the launch of Wacky Wizard Games, a new brand imprint focused on family-friendly, lightweight games. Three games are planned for release in 2024 as part of this new brand imprint: Star Realms Academy, Caution Signs, and Pack the Essentials. If you are interested and attending PAX Unplugged they will have prototypes of Caution Signs and Pack the Essentials. "We are super excited to be adding this new family friendly product line to our catalog. We wanted to maintain the focus of Wise Wizard Games on strategy card and dice games with geeky themes, and have created Wacky Wizard Games as an umbrella for lightweight games with a more whimsical, cute vibe," shared Debbie Moynihan, COO of Wise Wizard Games. Star Realms Academy Forge your own star realms, overloaded with cuteness! A kid friendly but still fun for grown-ups version of the popular Star Realms deckbuilding game for 2 players. A little less math, no reading necessary, but still tons of fun! 

Guest Reviews: @DCComics Aquaman #16, Green Arrow #17, & Stormwatch #17

Aquaman #16 CoverGreen Arrow #17 CoverStormwatch #17 Cover

Here are today's "Guest Reviews" by John McCubbin  from Imagination Centre and Joe David Soliz from Wildstorm Addiction. Included are DC's; Aquaman #16, Green Arrow #17, & Stormwatch #17. I have also added my rating after each review. If you have any questions about my rating or want to discuss anything just leave me a comment.

See the Review Rating Overview page for more information on how I rate each comic.



Aquaman #16 - Throne of Atlantis, Chapter Four


“THRONE OF ATLANTIS” continues!


Continuing from this month’s JUSTICE LEAGUE #16!


Torn between Ocean Master and the League in this penultimate chapter of “Throne of Atlantis, Aquaman is pushed toward an impossible choice!


The monstrous Trench are back — and they’re hungry!


Preview



Reinforcements


As I said in my Justice League #16 review, I wasn't originally planing to review this issue, but as I'm wanting to review the final issue in the crossover I thought that I might as well review the other two issues, and have a complete review on the storyline, which has been very enjoyable.

Plot

With the Justice League out of play Cyborg has had to make a drastic decision, acquiring new temporary members as reinforcements. Also there is a shocking twist to the story.

Review

This was a brilliant issue, and although it wasn't as good as Justice League #16 it was still a very good issue. Geoff Johns has done a fabulous job on this series, and he continues with this story-line. What I've loved about this story is that both this series, and Justice League have a very different feel to each other, as Justice League focuses on the bulk of the action, whereas this series doesn't have as much action taking the story away from the fight against the Atlanteans to delve deeper into the story, and focus more on Aquaman than the story already does. As I half said in the last sentence, although there isn't as much action in this issue, it does develop the story more than the last issue, which is very nice.

Read the rest of John McCubbin's Review on Comic Vine

My Rating


Cover & Solicit - 4/5
Art, Colors & Inking - 4/5
Layout & Flow - 4/5
Story - 4/5
Verdict - 4


Green Arrow #17 - The Kill Machine, Part 1


Welcome the new team of writer JEFF LEMIRE and artist ANDREA SORRENTINO!


As Ollie struggles to come to terms with the loss of his fortune, his company and his heritage, he discovers a shocking truth about his father that ties to his time stranded on an island before he became Green Arrow.


Plus: Green Arrow battles the deadly archer known as Komodo!

Preview



Finally a Serious Series


I've been a fan of Green Arrow for a few years now, and quite enjoyed the pre-New 52 series. I have read the first few issues of this series written by J. T. Krul, but didn't feel like catching up after reading the negative comments about Ann Nocenti's run, and after reading her Catwoman run so far I can truly believe it. So when I heard that a new creative team was joining I was hoping for good things, and after hearing good things about Jeff Lemire's previous work I though I'd give it a try, and definitely after the good reviews for this issue.

Plot

This issue sees Green Arrow (Oliver "Ollie" Queen) upset about Emerson losing his company, and a new villain, who's also an archer, named Komodo enters the fray.

Review

This was a brilliant issue, and one of the best Green Arrow issues I've ever read, and definitely the best that I've read from this series. After also loving Animal Man #17 from Lemire that was also out this week I'm starting to see what everyone else sees in him as a writer, as he really knows how to give interesting stories, and he's done the best possible job of taking a series which everyone classes as bellow poor to a terrific series, and I hope he keeps this quality. This story is also very fresh, and it's a brilliant jumping on point, as it felt more like a number one than a series that's had 17 previous issues. Although some of Krul's Green Arrow issues were good, with some being very good, I don't think that any have been anywhere near as goo as this issue, and if the series stays at this level it will easily shoot up to the top 5 or higher in my DC pull list, and I might also try some of Lemire's other work including more of Animal Man, and his run on Justice League Dark.

Read the rest of John McCubbin's Review on Comic Vine

My Rating



Cover & Solicit - 4/5
Art, Colors & Inking - 2/5
Layout & Flow - 4/5
Story - 5/5

Verdict - 3.9


Stormwatch #17 - The Men Who Fell to Earth


Don’t miss this major turning point issue as everything changes!

The death of a StormWatch member!

The end of StormWatch headquarters!

Preview



Cuz Apollo & Midnighter are free...free-falling!


After a somewhat lackluster previous issue, the series gets back on track as we get a shift in the villains, some much-lacked Jack Hawksmoor time, and a cool new addition to the book. All this was good enough to overshadow the fact that the solicitation for the issue was very misleading...or possibly premature. We'll find out for sure next issue.

Last month I talked about how I thought the resolution to the Harry Tanner story seemed to resolve way too fast. Well, since then we've learned that next issue is Milligan's last so that may have been the reason for the speedy resolution. This issue played out much better and I liked the shift in the relationship between Harry and The Engineer. Her role was another that we've been seeing develop for a while and I found it to be much more interesting this issue.

We also finally get a little, and I do emphasize little, Jack Hawksmoor action. For several issues now he has been relegated to the background. This has been such a shame because he is an amazing character with so much potential. Let's hope he survives into the new creative team's run.

Read the rest of Joe David Soliz's Review on Wildstorm Addiction


My Rating


Cover & Solicit - 4/5
Art, Colors & Inking - 5/5
Layout & Flow - 5/5
Story - 4/5
Verdict - 4.4


Purchase Aquaman #16 (Variant)
Pre-Order Aquaman HC Vol. 3 Throne Of Atlantis (Save 35%)
Pre-Order Green Arrow TPB Vol. 3 Harrow (Save 20%)
Purchase Stormwatch #17
John McCubbin is a blogger at http://imaginationcentre.blogspot.co.uk/ and a comic book reviewer at Comic Vine. Joe David Soliz is a blogger at http://www.wildstormaddiction.com/ and a comic book reviewer at Comic Vine. The use of their reviews has been authorized by the original authors.

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