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Weirdwood Manor by Greyridge Games Coming Soon to Kickstarter

Greyridge Games announced tgat the award-winning Weirdwood Manor app and book series will be made into a board game. Weirdwood Manor: The Board Game is a cooperative game of adventure and strategy for 1 to 5 players from ages 14+ and takes 90 - 120 minutes to play. You’ll battle against 1 of 3 unique magical Fae Monsters and their Clockwork Scarabs invading the Manor. Offering high variability and replayability, the game features a unique temporal mechanic that reflects the magical, ever-shifting corridors and rooms of the Manor. Every time a player or the Fae Monster takes an action, time will move forward in the game and the connections between the rooms will shift via unique rotating corridor rings on the game board. Fighting against time, you’ll make use of dice drafting, card play, resource management, and location actions as you and your companions move through the ever-shifting Manor in pursuit of ultimate victory over the Fae Monster! As the game progresses, the Fae Monster’s s

Review: Blue Beetle #15

Blue Beetle #15 Cover

In The Styx


Blue Beetle is stuck in outer space, deep inside Reach Territory. That shouldn’t be a problem, right?

Will Jaime be pulled into the war between the Reach and...Lady Styx?!



See the Review Rating Overview page for more information on how I rate each comic

Cover & Solicit 4/5

The cover to this issue is really eye-catching. It shows Blue Beetle's helmet with a reflection of either Jaime Reyes or another scarab host in the eye and in the reflection of the helmet being attacked by The Reach. The only downside is the events don't take place during this issue.

Art, Colors & Inking 3/5

The art for this issue is hit and miss for me. While I like the cartoon style it seems like it flips back and forth from that and a more structured look. The colors are great and the inking plays well.

Layout & Flow 4/5

I enjoyed the flow of the issue. The interaction between Jaime's father and grandmother was great. I also liked how they hinted at something might not be quite right with Jamie's situation and the help he is receiving.

Story 4/5

We find Blue Beetle traveling in space trying to get home. In order to do it they have to upgrade their Lightdrive because they have to travel the long way around because The Reach has put up a no pass zone heading to Earth. It's fun to see the interactions with the bounty hunters in the bar and Jamie when he thinks they are after him, when in truth they want the pilot. Eventually they run into the Scarab's prior host and this time we get a little more information about the statement last issue that the Scarab is unable to harm his own flesh. As the battle ensues Blue Beetle appears to be saved by his new friend or has he? I can't way to see the next issue and Styx. Kinda sad this series coming to an end, even though I got in on it late I have really enjoyed reading it.

Verdict 3.7

Purchase Blue Beetle #15 on Amazon


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Weirdwood Manor by Greyridge Games Coming Soon to Kickstarter