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Wacky Wizard Games Imprint and Three New Games Announced by @wwizardgames

Wise Wizard Games announced the launch of Wacky Wizard Games, a new brand imprint focused on family-friendly, lightweight games. Three games are planned for release in 2024 as part of this new brand imprint: Star Realms Academy, Caution Signs, and Pack the Essentials. If you are interested and attending PAX Unplugged they will have prototypes of Caution Signs and Pack the Essentials. "We are super excited to be adding this new family friendly product line to our catalog. We wanted to maintain the focus of Wise Wizard Games on strategy card and dice games with geeky themes, and have created Wacky Wizard Games as an umbrella for lightweight games with a more whimsical, cute vibe," shared Debbie Moynihan, COO of Wise Wizard Games. Star Realms Academy Forge your own star realms, overloaded with cuteness! A kid friendly but still fun for grown-ups version of the popular Star Realms deckbuilding game for 2 players. A little less math, no reading necessary, but still tons of fun! 

Red She-Hulk #60 - Hell Hath No Fury, Part Three Review

Red She-Hulk #60 Review

Red She-Hulk #60 Cover

Red She-Hulk = National Threat!

What shocking discovery does Machine Man make about the future of super-humans?

Cover/Solicit - 4/5

- Would I pick-up the comic based on the solicit/cover alone? Are the alternate covers appealing? Does the solicit/cover portray what happens in the issue?

Art - 5/5

- Do I personally like this artist's style? Does the artist stay true to the characters appearance?

Colors/Ink/Lettering - 5/5

- Does the work blend well with the artist? Is the coloring/inking enjoyable and easy to distinguish what's happening? Can I easily read the lettering?

Layout/Flow - 4/5

- Does the layout of the issue make it easy to read? Does the issue have a good flow of the plot and keep me engaged?

Story - 5/5

- Weighted Triple. How well did the issue further develop the current story? How well did the issue further develop the characters? Did I enjoy reading the issue?

Verdict - 4.7

- I'm really enjoying the Red She-Hulk series, especially after the Hulk series was slightly disappointing at the end. If I had a single gripe about the cover it's that we see She-Hulk fighting the Avengers, but in the last issue she was knocked into the Chesapeake Bridge. I'm in love with the art style of this title and really have no complaints there. Like Red She-Hulk #59 - Hell Hath No Fury, Part Two, I still dislike the narration by Machine Man throughout the issue. It's a little too bland (robotic) for my taste. In this issue we see that Betty might have more control over her Hulk than we first believed as she takes the time to save innocents before departing the bridge. We also get to see an exciting climax while Machine Man and Betty infiltrate the government facility and Betty if forced to go Pure Hulk.

Purchase Red She-Hulk #60 on Amazon


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