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Weirdwood Manor by Greyridge Games Coming Soon to Kickstarter

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Greyridge Games announced tgat the award-winning Weirdwood Manor app and book series will be made into a board game. Weirdwood Manor: The Board Game is a cooperative game of adventure and strategy for 1 to 5 players from ages 14+ and takes 90 - 120 minutes to play. You’ll battle against 1 of 3 unique magical Fae Monsters and their Clockwork Scarabs invading the Manor. Offering high variability and replayability, the game features a unique temporal mechanic that reflects the magical, ever-shifting corridors and rooms of the Manor. Every time a player or the Fae Monster takes an action, time will move forward in the game and the connections between the rooms will shift via unique rotating corridor rings on the game board. Fighting against time, you’ll make use of dice drafting, card play, resource management, and location actions as you and your companions move through the ever-shifting Manor in pursuit of ultimate victory over the Fae Monster! As the game progresses, the Fae Monster’s s

Digital Comics Aren’t Phasing Out Paper Comic Books

Original image from Power Play

Have no fear the industry believes that digital comics are not going to phase our your beloved paper versions. They actually believe that digital comics can help paper sales. From providing back issues, convenience, and availability it gives new and old readers alike the ability to read their favorites even if they can't get to their local shop.

“People like to handle comic books. They like to read comic books,” said Adams, who's worked on Batman and Superman stories. “They like a stack of comic books in the bathroom or next to their bed. They like that.”
“People don’t really think about that,” Adams said of using digital comics as a way to catch up. “You don’t have to wait for the trade edition. You can read the trade edition on the Internet, and get a hard copy.”
And like the image above it can help the independent and self published companies who don't have the funding to complete with the two big dogs; Marvel and DC.

“It allows us to immediately put our stuff out without having to go to a Marvel or DC,” Ridlen said. “(Print and digital) can coexist hand in hand. It’s just a preference on what someone has.”

Read more: http://www.lasvegassun.com/news/2013/jun/16/never-fear-digital-comics-arent-phasing-out-paper-/#ixzz2WO4ECKC4

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