Featured Post

Wacky Wizard Games Imprint and Three New Games Announced by @wwizardgames

Image
Wise Wizard Games announced the launch of Wacky Wizard Games, a new brand imprint focused on family-friendly, lightweight games. Three games are planned for release in 2024 as part of this new brand imprint: Star Realms Academy, Caution Signs, and Pack the Essentials. If you are interested and attending PAX Unplugged they will have prototypes of Caution Signs and Pack the Essentials. "We are super excited to be adding this new family friendly product line to our catalog. We wanted to maintain the focus of Wise Wizard Games on strategy card and dice games with geeky themes, and have created Wacky Wizard Games as an umbrella for lightweight games with a more whimsical, cute vibe," shared Debbie Moynihan, COO of Wise Wizard Games. Star Realms Academy Forge your own star realms, overloaded with cuteness! A kid friendly but still fun for grown-ups version of the popular Star Realms deckbuilding game for 2 players. A little less math, no reading necessary, but still tons of fun! 

Venom #27 - Minimum Carnage; Part 5; Family Bondage Review

Venom #27 Review


Cover - 4/5

- Would I pick-up the comic based on the cover alone? Are the alternate covers appealing? Does the cover portray what happens in the issue?

Art - 3/5

- Do I personally like this artist's style? Does the artist stay true to the characters appearance?

Color/Ink - 4/5

- Does the work blend well with the artist? Is the coloring/inking enjoyable and easy to distinguish what's happening?

Layout - 5/5

- Does the layout of the issue make it easy to read? Does the issue have a good flow of the plot and keep me engaged?

Story - 5/5

- Weighted Triple. How well did the issue further develop the current story arc? How well did the issue further develop the characters?

Verdict - 4.4

- What I think: While the cover is good, it doesn't imply what's happening in the issue, or that it even what the crossover is about. I don't know why but I found the art really hard to take in. It's just not my taste, but I keep reading because of the story and because I really like Venom. This issue continues the Minimum Carnage story arc from Scarlet Spider #11 - Minimum Carnage; Part 4; Kill Carnage. Unlike the past issues in the story arc, this one flowed a lot better. The issue starts with Carnage and Flash being retrained while their Symbiotes are harvested to create offspring. Unlike other children of the symbiotes these can be controllable by the parent. Unfortunately Flash has done a good of a job subduing Venom, causing Carnage to take control. We see a good couple of fight scenes and the issue bounces back and force between the fight and The Enigma Force. Another pet peeve is the text they used for Bug at times it was really hard to read. In the end Kaine (Scarlet Spider) comes to Flash's rescue, allowing him enough time to recover and bring out his inner demons and rage to defeat the symbiotes and Carnage. The final panel leads us to the conclusion in Minimum Carnage Omega.

Comments

Popular posts from this blog

Wacky Wizard Games Imprint and Three New Games Announced by @wwizardgames

Dog Park New Tricks by Birdwood Games Coming Soon to Kickstarter