Featured Post

CMON's SDCC Exclusives: A Betrayal to Loyal Fans and Backers?

Image
In recent years, CMON has built a reputation for creating some of the most beloved board games in the industry. Titles like Zombicide , Dune , Cyberpunk 2077 , Cthulhu: Death May Die , Arcadia Quest and Marvel United have garnered a dedicated fanbase, many of whom have supported these games through Kickstarter campaigns and retail purchases. However, CMON's recent decision to make exclusive content for these games available only at San Diego Comic-Con (SDCC) has sparked significant outrage among its loyal supporters. The Exclusivity Issue At the heart of the controversy are the exclusive expansions and content for Zombicide: White Death, Cthulhu: Death May Die, and Marvel United. These exclusives include: Zombicide: White Death TMNT Expansion: Featuring comics and Rocksteady and Bebop miniatures for the Teenage Mutant Ninja Turtles expansion. This expansion is only available at SDCC, but was highly requested by backers during the entire campaign. Godzilla Expansion for Cthulhu: D

Venom #27 - Minimum Carnage; Part 5; Family Bondage Review

Venom #27 Review


Cover - 4/5

- Would I pick-up the comic based on the cover alone? Are the alternate covers appealing? Does the cover portray what happens in the issue?

Art - 3/5

- Do I personally like this artist's style? Does the artist stay true to the characters appearance?

Color/Ink - 4/5

- Does the work blend well with the artist? Is the coloring/inking enjoyable and easy to distinguish what's happening?

Layout - 5/5

- Does the layout of the issue make it easy to read? Does the issue have a good flow of the plot and keep me engaged?

Story - 5/5

- Weighted Triple. How well did the issue further develop the current story arc? How well did the issue further develop the characters?

Verdict - 4.4

- What I think: While the cover is good, it doesn't imply what's happening in the issue, or that it even what the crossover is about. I don't know why but I found the art really hard to take in. It's just not my taste, but I keep reading because of the story and because I really like Venom. This issue continues the Minimum Carnage story arc from Scarlet Spider #11 - Minimum Carnage; Part 4; Kill Carnage. Unlike the past issues in the story arc, this one flowed a lot better. The issue starts with Carnage and Flash being retrained while their Symbiotes are harvested to create offspring. Unlike other children of the symbiotes these can be controllable by the parent. Unfortunately Flash has done a good of a job subduing Venom, causing Carnage to take control. We see a good couple of fight scenes and the issue bounces back and force between the fight and The Enigma Force. Another pet peeve is the text they used for Bug at times it was really hard to read. In the end Kaine (Scarlet Spider) comes to Flash's rescue, allowing him enough time to recover and bring out his inner demons and rage to defeat the symbiotes and Carnage. The final panel leads us to the conclusion in Minimum Carnage Omega.

Comments

Popular posts from this blog

Wacky Wizard Games Imprint and Three New Games Announced by @wwizardgames

CMON's SDCC Exclusives: A Betrayal to Loyal Fans and Backers?