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Weirdwood Manor by Greyridge Games Coming Soon to Kickstarter

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Greyridge Games announced tgat the award-winning Weirdwood Manor app and book series will be made into a board game. Weirdwood Manor: The Board Game is a cooperative game of adventure and strategy for 1 to 5 players from ages 14+ and takes 90 - 120 minutes to play. You’ll battle against 1 of 3 unique magical Fae Monsters and their Clockwork Scarabs invading the Manor. Offering high variability and replayability, the game features a unique temporal mechanic that reflects the magical, ever-shifting corridors and rooms of the Manor. Every time a player or the Fae Monster takes an action, time will move forward in the game and the connections between the rooms will shift via unique rotating corridor rings on the game board. Fighting against time, you’ll make use of dice drafting, card play, resource management, and location actions as you and your companions move through the ever-shifting Manor in pursuit of ultimate victory over the Fae Monster! As the game progresses, the Fae Monster’s s

Venom #27 - Minimum Carnage; Part 5; Family Bondage Review

Venom #27 Review


Cover - 4/5

- Would I pick-up the comic based on the cover alone? Are the alternate covers appealing? Does the cover portray what happens in the issue?

Art - 3/5

- Do I personally like this artist's style? Does the artist stay true to the characters appearance?

Color/Ink - 4/5

- Does the work blend well with the artist? Is the coloring/inking enjoyable and easy to distinguish what's happening?

Layout - 5/5

- Does the layout of the issue make it easy to read? Does the issue have a good flow of the plot and keep me engaged?

Story - 5/5

- Weighted Triple. How well did the issue further develop the current story arc? How well did the issue further develop the characters?

Verdict - 4.4

- What I think: While the cover is good, it doesn't imply what's happening in the issue, or that it even what the crossover is about. I don't know why but I found the art really hard to take in. It's just not my taste, but I keep reading because of the story and because I really like Venom. This issue continues the Minimum Carnage story arc from Scarlet Spider #11 - Minimum Carnage; Part 4; Kill Carnage. Unlike the past issues in the story arc, this one flowed a lot better. The issue starts with Carnage and Flash being retrained while their Symbiotes are harvested to create offspring. Unlike other children of the symbiotes these can be controllable by the parent. Unfortunately Flash has done a good of a job subduing Venom, causing Carnage to take control. We see a good couple of fight scenes and the issue bounces back and force between the fight and The Enigma Force. Another pet peeve is the text they used for Bug at times it was really hard to read. In the end Kaine (Scarlet Spider) comes to Flash's rescue, allowing him enough time to recover and bring out his inner demons and rage to defeat the symbiotes and Carnage. The final panel leads us to the conclusion in Minimum Carnage Omega.

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Weirdwood Manor by Greyridge Games Coming Soon to Kickstarter