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Solve Riddles in the Dark: Grand Gamers Guild Announces New Hobbit Escape Game!

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Get ready to test your wits against the most cunning creature in the caves! Grand Gamers Guild has just announced an exciting new licensing partnership with Asmodee and Middle-earth Enterprises™ to bring us a brand new tabletop experience: The Hobbit: Riddles in the Dark™ . Serving as the latest entry in their popular 18Escape line of compact, narrative-driven puzzle games, this new title promises to bring a classic piece of Middle-earth lore to your game night. What is The Hobbit: Riddles in the Dark? If you're a fan of J.R.R. Tolkien's legendarium, you already know the iconic, nail-biting riddle contest between Bilbo Baggins and Gollum. This game reimagines that exact encounter as an escape room-style adventure. Whether you are braving the goblin tunnels solo or forming a fellowship with friends, you'll need sharp puzzle-solving skills to survive. Game Stats at a Glance: Player Count: 1+ players Age Range: 13 and u...

The Amazing Spider-Man #697 - Danger Zone, Part Three: War of the Goblins Review

Amazing Spider-Man #697 Review


Cover - 5/5

- Would I pick-up the comic based on the cover alone? Are the alternate covers appealing? Does the cover portray what happens in the issue?

Art - 4/5

- Do I personally like this artist's style? Does the artist stay true to the characters appearance?

Color/Ink - 5/5

- Does the work blend well with the artist? Is the coloring/inking enjoyable and easy to distinguish what's happening?

Layout - 5/5

- Does the layout of the issue make it easy to read? Does the issue have a good flow of the plot and keep me engaged?

Story - 5/5

- Weighted Triple. How well did the issue further develop the current story arc? How well did the issue further develop the characters?



Verdict - 4.9

- What I think: You get a very interesting cover with this issue, Spider-Man appears to be throwing shiney Pumpkin Bombs and you get the reflection of Hobgoblin (Kingsley) and Hobgoblin (Macendale). The only problem I have had with this run is the art style. Even though it has grown on me and actually can look pretty good with the Hobgoblins, it's just not for me. Overall I enjoyed the issue. It closes the Danger Zone between Spidey, Kingpin, and the two Hobgoblins. During the entire issue your almost certain that Max Modell is going to discover that Peter is Spider-Man. Luckily Pete is quick on his feet and finds ways to convince Max that he has stood in for Spidey before (The Amazing Spider-Man #12 - Unmasked by Dr. Octopus!). We eventually see Spider-Man outwit the Hobgoblins and due to their failure to aquire Norman Osborn's Goblin stash, Kingpin in rage destroys the master Spider-sense jammer he had created. You get to also see a cameo by Harry Osborn and his son, as well Norman seems to have come out of his coma.

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