Featured Post

Weirdwood Manor by Greyridge Games Coming Soon to Kickstarter

Image
Greyridge Games announced tgat the award-winning Weirdwood Manor app and book series will be made into a board game. Weirdwood Manor: The Board Game is a cooperative game of adventure and strategy for 1 to 5 players from ages 14+ and takes 90 - 120 minutes to play. You’ll battle against 1 of 3 unique magical Fae Monsters and their Clockwork Scarabs invading the Manor. Offering high variability and replayability, the game features a unique temporal mechanic that reflects the magical, ever-shifting corridors and rooms of the Manor. Every time a player or the Fae Monster takes an action, time will move forward in the game and the connections between the rooms will shift via unique rotating corridor rings on the game board. Fighting against time, you’ll make use of dice drafting, card play, resource management, and location actions as you and your companions move through the ever-shifting Manor in pursuit of ultimate victory over the Fae Monster! As the game progresses, the Fae Monster’s s

Minimum Carnage: Part 6; Omega Review

Minimum Carnage: Omega Review


MINIMUM CARNAGE FINALE!

Houston is on fire as Carnage’s greatest act of evil may be his final hour!

The most dangerous web-slingers of all unite with humanity at stake!

Cullen Bunn, Chris Yost and Lan Medina bring the crossover smash hit to it’s synapse-shattering finale!

Cover/Solicit - 5/5

- Would I pick-up the comic based on the solicit/cover alone? Are the alternate covers appealing? Does the solicit/cover portray what happens in the issue?

Art - 4/5

- Do I personally like this artist's style? Does the artist stay true to the characters appearance?

Colors/Ink/Lettering - 4/5

- Does the work blend well with the artist? Is the coloring/inking enjoyable and easy to distinguish what's happening? Can I easily read the lettering?

Layout/Flow - 5/5

- Does the layout of the issue make it easy to read? Does the issue have a good flow of the plot and keep me engaged?

Story - 5/5

- Weighted Triple. How well did the issue further develop the current story? How well did the issue further develop the characters? Did I enjoy reading the issue?



Verdict - 4.7

- I enjoyed the Minimum Carnage story arc for the most part. There were times in Scarlet Spider #11 - Minimum Carnage; Part 4; Kill Carnage that seemed confusing but Venom #27 - Minimum Carnage; Part 5; Family Bondage seemed to flow better. There were certain parts of the issue where the art seemed rushed but overall it didn't effect it much. The issue is told from the point of view of Katy Kiernan's article for the Daily Inquisitor, and flowed very well. This issue ties up the end of the arc after Carnage leaves the Microverse and returned to Houston. Once Flash Thompson (Venom) and Kaine (Scarlet Spider) return from the Microverse they have to battle a Carnage, who appears to have been separated from his hosts conscious and that's not saying much considering who the host is. The issue also explains how Flash fears that the same could happen to him and the Venom symbiote. The battle rages thru the city and in the end the duo are able to bring Carnage down. The final panels show a shocking revelation that Kaine has about why bad guys act the way they do, it's because heroes don't really stop them. I wasn't sure about in the beginning, but I think this was a great finish to the arc  and definitely a must read for any Venom, Carnage, or Scarlet Spider fan.

Purchase Minimum Carnage: Omega on Amazon

Comments

Popular posts from this blog

Weirdwood Manor by Greyridge Games Coming Soon to Kickstarter