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HotShot Pickleball @hspickleball is Live on @kickstarter

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Pick Your Pickle and Prepare for Puns: Pickleball's Board Game Just Launched. A fast, fun, irreverent board game that celebrates the joy of Pickleball. Fans of silly puns, pickles, and fast-paced games alike have a new game to add to their list of must-haves: HotShot Pickleball. This delightful card-drawing board game is quick to learn and gives a surprising amount of opportunity to lightly strategize as you race to the ball and attempt to hit it back over the net to your opponent. The debut release from indie studio Midnight Trading Co., HotShot Pickleball was made while game designer Robert Gelb was recovering from an Achilles injury sustained, ironically, by playing Pickleball. For those who haven’t heard of pickleball, it's the fastest-growing sport in the world, with over 32 million players last year. HotShot Pickleball is a lively, family-friendly game that combines the fun of the sport with a cast of quirky, pickle-themed characters like Stew Cumber, Kim Chee, and Corni

Green Lantern: New Guardians #14 - Fear Factor Review

Green Lantern: New Guardians #14 Review

Cover - 5/5

- Would I pick-up the comic based on the cover alone? Are the alternate covers appealing? Does the cover portray what happens in the issue?

Art - 3/5

- Do I personally like this artist's style? Does the artist stay true to the characters appearance?

Colors/Ink/Lettering - 5/5

- Does the work blend well with the artist? Is the coloring/inking enjoyable and easy to distinguish what's happening? Can I easily read the lettering?

Layout/Flow - 4/5

- Does the layout of the issue make it easy to read? Does the issue have a good flow of the plot and keep me engaged?

Story - 5/5

- Weighted Triple. How well did the issue further develop the current story? How well did the issue further develop the characters? Did I enjoy reading the issue?



Verdict - 4.6

- Green Lantern comics are always a treat to the eyes. The art is normally stellar and the colors are so vivid. This cover is no exception to that. My only issue is the art, it seems like every other panel has Kyle Rayner drawn differently, and in several panels his helmet looks completely bizarre. Otherwise I'm really liking this arc. Kyle is basically trying to master each of the different emotional spectrum and this time it's fear. He unlocks his fear while trying to convince Arkillo that he needs to forget about Sinestro in order to become the "God of Fear" that Arkillo thinks he should be. The side story involves the Star Sapphire Corps telling Carol Ferris that she needs to find Hal Jordan. It seems that Guardians of the Universe are playing the Sapphires in order to find Hal. Overall this is a pretty good arc although it does seem like Kyle is learning the abilities rather fast. I can't wait to see the final battle once he has mastered them and The Third Army.

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