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Weirdwood Manor by Greyridge Games Coming Soon to Kickstarter

Greyridge Games announced tgat the award-winning Weirdwood Manor app and book series will be made into a board game. Weirdwood Manor: The Board Game is a cooperative game of adventure and strategy for 1 to 5 players from ages 14+ and takes 90 - 120 minutes to play. You’ll battle against 1 of 3 unique magical Fae Monsters and their Clockwork Scarabs invading the Manor. Offering high variability and replayability, the game features a unique temporal mechanic that reflects the magical, ever-shifting corridors and rooms of the Manor. Every time a player or the Fae Monster takes an action, time will move forward in the game and the connections between the rooms will shift via unique rotating corridor rings on the game board. Fighting against time, you’ll make use of dice drafting, card play, resource management, and location actions as you and your companions move through the ever-shifting Manor in pursuit of ultimate victory over the Fae Monster! As the game progresses, the Fae Monster’s s

Captain America and Black Widow #639 - Raging Reptiles! Review

Captain America and Black Widow #639 Review

Captain America and Black Widow #639 Cover
Captain America and Black Widow face Lizard-Ock! Chased by a super-powered squad of killers, Cap and Widow take a trip through the multiverse! The stage is set for a final assault against Venemma Multiversal!

Cover/Solicit - 3/5

- Would I pick-up the comic based on the solicit/cover alone? Are the alternate covers appealing? Does the solicit/cover portray what happens in the issue?

Art - 2/5

- Do I personally like this artist's style? Does the artist stay true to the characters appearance?

Colors/Ink/Lettering - 2/5

- Does the work blend well with the artist? Is the coloring/inking enjoyable and easy to distinguish what's happening? Can I easily read the lettering?

Layout/Flow - 4/5

- Does the layout of the issue make it easy to read? Does the issue have a good flow of the plot and keep me engaged?

Story - 3/5

- Weighted Triple. How well did the issue further develop the current story? How well did the issue further develop the characters? Did I enjoy reading the issue?

Verdict - 2.9

- I really wanted to like this series, honestly, but it has fallen flat. The cover for this issue isn't anything special and that's probably a good thing because the art is bad. I do have to admit though compared to the last two issues this one had a little better flow. I was lost trying to figure out what has been happening, I actually didn't even realize it was an alternate universe story until somewhere in Captain America and Black Widow #637. Maybe reading the little synopsis at the start of the issue also helped. I'm also confused as to why somebody thought it would be a good idea to have Lizard using Doctor Octopus' Arms, I guess it could have made sense before he grew his arm back, but they never show him using them pre-lizard. There is also a segment where they are traveling across the Marvel Multiverse and the alternate reality Black Widow is trying to explain to our Black Widow and Captain America why they have to stop Vennema while jumping from universe to universe, they have panel after panel of random scenes instead of actual progression of the story. In the end they finally reach Widow's home universe and come face to face with Kashmir Vennema of her reality and the team she has assembled. Glad there is only one issue left, hopefully we get a little closure, but even still this entire story arc will have no effect on the 616.

Purchase Captain America and Black Widow #639 on Amazon


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Weirdwood Manor by Greyridge Games Coming Soon to Kickstarter