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Weirdwood Manor by Greyridge Games Coming Soon to Kickstarter

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Greyridge Games announced tgat the award-winning Weirdwood Manor app and book series will be made into a board game. Weirdwood Manor: The Board Game is a cooperative game of adventure and strategy for 1 to 5 players from ages 14+ and takes 90 - 120 minutes to play. You’ll battle against 1 of 3 unique magical Fae Monsters and their Clockwork Scarabs invading the Manor. Offering high variability and replayability, the game features a unique temporal mechanic that reflects the magical, ever-shifting corridors and rooms of the Manor. Every time a player or the Fae Monster takes an action, time will move forward in the game and the connections between the rooms will shift via unique rotating corridor rings on the game board. Fighting against time, you’ll make use of dice drafting, card play, resource management, and location actions as you and your companions move through the ever-shifting Manor in pursuit of ultimate victory over the Fae Monster! As the game progresses, the Fae Monster’s s

Before Watchmen: Minutemen #5 - The Minute of Truth, Chapter Five: The Demon Core Review

Before Watchmen: Minutemen #5 Review


Before Watchmen Minutemen #5 Cover
“Why is mommy crying, Uncle Hollis?”

And don’t miss the latest chapter of the “Crimson Corsair” backup feature from writer/artist JOHN HIGGINS!


Cover/Solicit - 3/5

- Would I pick-up the comic based on the solicit/cover alone? Are the alternate covers appealing? Does the solicit/cover portray what happens in the issue?

Art - 3/5

- Do I personally like this artist's style? Does the artist stay true to the characters appearance?

Colors/Ink/Lettering - 3/5

- Does the work blend well with the artist? Is the coloring/inking enjoyable and easy to distinguish what's happening? Can I easily read the lettering?

Layout/Flow - 3/5

- Does the layout of the issue make it easy to read? Does the issue have a good flow of the plot and keep me engaged?

Story - 3/5

- Weighted Triple. How well did the issue further develop the current story? How well did the issue further develop the characters? Did I enjoy reading the issue?



Verdict - 3

- This issue was just average for me, and actually most of the series. The covers for each book is basically a single member of the Minutemen. This issue goes over the final days of the Minutemen and explores Nite Owl's (Mason) book and how it's affected his relationship with the other members. The flow of the book isn't bad considering we flash back and forth between the present day where he is talking to Sally Jupiter and the past where he is still trying to catch the one responsible for killing the children. There is a final mission that involves the Japanese trying to destroy the Statue of Liberty, and when the Minutemen receive no credit and the government covers it up, they decide they aren't appreciated and disband. The issue also explores Mason's dislike for Dr. Manhattan. Overall it has been an OK read and I'll check out the last issue. If your not a huge fan of Watchmen then you might want to just wait for the TPB.

Purchase Before Watchmen: Minutemen #5 on Amazon

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Weirdwood Manor by Greyridge Games Coming Soon to Kickstarter