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Weirdwood Manor by Greyridge Games Coming Soon to Kickstarter

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Greyridge Games announced tgat the award-winning Weirdwood Manor app and book series will be made into a board game. Weirdwood Manor: The Board Game is a cooperative game of adventure and strategy for 1 to 5 players from ages 14+ and takes 90 - 120 minutes to play. You’ll battle against 1 of 3 unique magical Fae Monsters and their Clockwork Scarabs invading the Manor. Offering high variability and replayability, the game features a unique temporal mechanic that reflects the magical, ever-shifting corridors and rooms of the Manor. Every time a player or the Fae Monster takes an action, time will move forward in the game and the connections between the rooms will shift via unique rotating corridor rings on the game board. Fighting against time, you’ll make use of dice drafting, card play, resource management, and location actions as you and your companions move through the ever-shifting Manor in pursuit of ultimate victory over the Fae Monster! As the game progresses, the Fae Monster’s s

Green Lantern Corps #14 - Rise of the Third Army: Nothing Man Review

Green Lantern Corps #14 Review


Cover - 4/5

- Would I pick-up the comic based on the cover alone? Are the alternate covers appealing? Does the cover portray what happens in the issue?

Art - 5/5

- Do I personally like this artist's style? Does the artist stay true to the characters appearance?

Color/Ink - 5/5

- Does the work blend well with the artist? Is the coloring/inking enjoyable and easy to distinguish what's happening?

Layout - 4/5

- Does the layout of the issue make it easy to read? Does the issue have a good flow of the plot and keep me engaged?

Story - 5/5

- Weighted Triple. How well did the issue further develop the current story arc? How well did the issue further develop the characters?



Verdict - 4.7

- What I think: Interesting cover that does a good job of depicting the turmoil of the issue, but from a distance it really doesn't pop off the shelf. I loved the art style and the coloring of the book, actually most GL books have great colors. There was a few times it became hard to follow the layout of the book, again it was during double pages. The story was great. It follows the repercussions of Guy Gardner leaving the envoy and trying to save his family from Green Lantern Corps #13 - Rise of the Third Army: Torn. It also shows the sheer determination and willpower that makes him one of the strongest Lanterns. This of course doesn't go well with Guardians of the Universe who are trying to snuff out all of their Lanterns. In the end we have a shocking turn of events that makes me want to have the next issue now.

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Weirdwood Manor by Greyridge Games Coming Soon to Kickstarter