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CMON's SDCC Exclusives: A Betrayal to Loyal Fans and Backers?

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In recent years, CMON has built a reputation for creating some of the most beloved board games in the industry. Titles like Zombicide , Dune , Cyberpunk 2077 , Cthulhu: Death May Die , Arcadia Quest and Marvel United have garnered a dedicated fanbase, many of whom have supported these games through Kickstarter campaigns and retail purchases. However, CMON's recent decision to make exclusive content for these games available only at San Diego Comic-Con (SDCC) has sparked significant outrage among its loyal supporters. The Exclusivity Issue At the heart of the controversy are the exclusive expansions and content for Zombicide: White Death, Cthulhu: Death May Die, and Marvel United. These exclusives include: Zombicide: White Death TMNT Expansion: Featuring comics and Rocksteady and Bebop miniatures for the Teenage Mutant Ninja Turtles expansion. This expansion is only available at SDCC, but was highly requested by backers during the entire campaign. Godzilla Expansion for Cthulhu: D

Fantastic Four #1 - Unstable Review

Fantastic Four #1 Review


Cover - 4/5

- Would I pick-up the comic based on the cover alone? Are the alternate covers appealing? Does the cover portray what happens in the issue?

Art - 5/5

- Do I personally like this artist's style? Does the artist stay true to the characters appearance?


Color/Ink - 5/5

- Does the work blend well with the artist? Is the coloring/inking enjoyable and easy to distinguish what's happening?

Layout - 5/5

- Does the layout of the issue make it easy to read? Does the issue have a good flow of the plot and keep me engaged?


Story - 5/5

- Weighted Triple. How well did the issue further develop the current story arc? How well did the issue further develop the characters?


Verdict - 4.8

- What I think: Again nothing special about the cover, just a generic team pose. Some of the variants on the other hand are nice and would probably draw my attention. Everything about this issue I liked. It's a good jumping on point. The issue starts with a vision by Franklin who tells his family they shouldn't go into space. Mr. Fantastic also discovers some disturbing news about the teams powers. They then show each of the Fantastic Four and some of their normal life, before getting news from a sick Mr. Fantastic that they are going to leave earth to teach the Future Foundation in other galaxies, times, and universes. He states the ship is capable of time-travel so while they will be gone for a year, almost not time will have passed for everyone else. Still Mr. Fantastic states they need to be prepared and have heroes take their place on Earth in their absence, leading into FF #1 - Parts of a Hole. Marvel hasn't done much with space lately, nor have I usually read them, but with the Fantastic Four leaving Earth, Nova #1 and Guardians of the Galaxy #1, it might be fun to read about places other than Earth.

Fantastic Four, Vol. 1: New Departure, New Arrivals Trade

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